
- BGG rank
- BGG #2,376
- BGG rating
- 6.7
Snake Oil
- 3–10 players
- 20–30 min
- Complexity 1.1/5
- 2010

2017
Rules assistance for Wing It: The Game of Extreme Storytelling
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

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Answers come from the official rulebook, with the page to check.
Wing It: The Game of Extreme Storytelling is a board game released in 2017 for 4–7 players, 15–90 minutes per game, and ages 12 and up. It was designed by Molly Zeff and Molly Michelle Zeff and its main mechanics are Player Judge and Storytelling.
Description from the publisher: Wing It is a hilarious storytelling and problem-solving game. You and your friends pit your imaginations against each other as you dream up ways to overcome unlikely challenges (...now an eerily well-coordinated horde of angry jelly fish begins to rock the boat until it tips precariously from side to side...) with an even unlikelier set of resources (...and all you have is an ice axe, ten coconuts, a set of snow tires, one pound of leg hair, and a complete collection of Hitchcock films). In each round, the players are all presented with the same challenging situation, but each player has different objects that they can use as their resources to resolve the situation. Each player comes up with a story about how they'll solve the situation using exactly three of the five objects in their hand, and then everyone takes a turn pitching their story to a judge. A winning story is selected, a new player becomes the judge, and the next round begins.
Wing It: The Game of Extreme Storytelling supports 4–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wing It: The Game of Extreme Storytelling is 15–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wing It: The Game of Extreme Storytelling for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wing It: The Game of Extreme Storytelling has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wing It: The Game of Extreme Storytelling belongs to these categories: Party Game. Its main mechanics are Player Judge and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wing It: The Game of Extreme Storytelling are: Molly Zeff and Molly Michelle Zeff. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wing It: The Game of Extreme Storytelling as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.