
- BGG rank
- BGG #3,594
- BGG rating
- 6.9
Wings of War: The Dawn of World War II
2007
Rules assistance for Wings of War: The Dawn of World War II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 30 min
- 12+
- Complexity 2.0/5
For 2 players

Rules assistant for Wings of War: The Dawn of World War II
What would you like to know?
Answers come from the official rulebook, with the page to check.
Wings of War: The Dawn of World War II is a board game released in 2007 for 2–6 players, 30 minutes per game, and ages 12 and up. It was designed by Andrea Angiolino and Pier Giorgio Paglia and its main mechanics are Player Elimination, Simultaneous Action Selection, and Simulation.
About the game
1939. The German war machine starts steamrolling over Europe. Earth and sky are aflame with battles. It’s the dawn of the largest war fought by mankind, and supremacy in the air can mean victory or defeat. The WW2 series of Wings of War is an easy, fun to play, fast and furious system which previous fans of the game will be able to start playing minutes after opening the box! New game mechanics support a simulation which must encompass planes with very different flight capabilities and firepower, while still keeping the flow of the combat simple as it is in the WW1 series. The innovations to maneuver cards and to the fire deck system provide all the needed historical accuracy with no headaches to the players! “Dawn of War” is the first set in the new series of Wings of War games, which will allow you to re-create dogfights, bombing missions, escorts, and endless other aerial combat situations set in World War Two. Including fighter planes from the first years (1939-1941) of the war, but also used later in the conflict, “Dawn of War” provides the foundation for a new, exciting evolution of the Wings of War system. Pilot a Spitfire, a Messerschmitt, a Hurricane, a Wildcat, a Zero... Up to 6 planes can fly with the contents of this set, for scenarios with 2 to 6 players. Part of the Wings of War series Re-Implemented by: Wings of War: WW2 Deluxe set Wings of War: WW2 Airplane Packs Wings of Glory: WW2 Starter Set
Mechanics
Designers
Publishers
- Edge Entertainment
- Ubik
- Smart Ltd
- Fantasy Flight Games
- Nexus Editrice
Questions and answers
Wings of War: The Dawn of World War II supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wings of War: The Dawn of World War II is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wings of War: The Dawn of World War II for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wings of War: The Dawn of World War II has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wings of War: The Dawn of World War II belongs to these categories: Card Game, Wargame, and Miniatures. Its main mechanics are Player Elimination, Simultaneous Action Selection, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wings of War: The Dawn of World War II are: Andrea Angiolino and Pier Giorgio Paglia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wings of War: The Dawn of World War II as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.