
- BGG rank
- BGG #15,644
- BGG rating
- 7.1
Prelude to Disaster: The Soviet Spring Offensive
- 2 players
- 180 min
- Complexity 4.3/5
- 1992

1980
Rules assistance for Winter Storm: Decision at Stalingrad
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Winter Storm: Decision at Stalingrad is a board game released in 1980 for 2 players and 240 minutes per game. It was designed by John Schettler and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Winter Storm (a/k/a Winter Sturm) is an operational level game on the battles that were fought in Southern Russia from the time of the Soviet counter-offensive at Stalingrad in November of 1942, through February 1943 and the escape of Kleist's First Panzer Army from the Caucasus. Map sheets show the area from the Volga River to Taganrog on the Mius River. 800 die cut counters. Two combat resolution tables. Some charts on the maps and separate. Rules book plus a scenarios/campaign booklet.
Winter Storm: Decision at Stalingrad supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Winter Storm: Decision at Stalingrad is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Winter Storm: Decision at Stalingrad has a complexity rating of 4.1 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Winter Storm: Decision at Stalingrad belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Winter Storm: Decision at Stalingrad are: John Schettler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Winter Storm: Decision at Stalingrad as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.