
- BGG rank
- BGG #3,077
- BGG rating
- 6.9
Wiz-War
1983
Rules assistance for Wiz-War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 60 min
- 10+
- Complexity 2.0/5
About the game
In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.
Mechanics
Designers
Publishers
- (Web published)
- Jolly Games
- Chessex
Questions and answers
The rules assistant for Wiz-War will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Wiz-War supports 2–4 players according to the catalogue.
The listed playing time for Wiz-War is 60 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Wiz-War for ages 10 and up. Check the age guidance on your edition.
The credited designers of Wiz-War are: Tom Jolly.
The catalogue lists Wiz-War as a base game.
Rules assistant for Wiz-War
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