Wonderland's War: Shards of Madness
BGG rating
8.1

Expansion for Wonderland's War

Wonderland's War: Shards of Madness

2023Powered by BGG

Rules assistance for Wonderland's War: Shards of Madness

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45–125 min
  • 13+
  • Complexity 3.0/5

Rules assistant for Wonderland's War: Shards of Madness

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Answers come from the official rulebook, with the page to check.

Wonderland's War: Shards of Madness is an expansion for Wonderland's War released in 2023 for 2–5 players, 45–125 minutes per game, and ages 13 and up. It was designed by Tim Eisner, Ian Moss, and Ben Eisner and its main mechanics are Push Your Luck, Dice Rolling, and Area Majority / Influence.

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About the game

The denizens of Wonderland are choking on the ever so serious business of war. The Cheshire Cat offers them a madness fix in the form of corrupted shards. These Wonderlandians and their artifacts offer powerful rewards, but at what cost? Will you risk looking into the chaotic grin of the cheshire? Will you drink the Hatter's mercurial tea? An all-new 35-card expansion! Includes in The Shards of Madness: - 24 Wonderlandian Cards - 10 Quest Cards - 1 Battle Marker Card - 8 10x Shard cardboard Tokens Wonderlandian Cards The new Wonderlandian cards are focused on giving, gaining and discarding Shards during the War phase. These cards allow players to risk gaining more shards for strong boosts, as well as new ways to discard shards, or give them to other players. The contest for who will gain the extra Madness chip at the end of the next Tea Party now starts in the War Phase. Leader Quests & Double Feats The two new quest types allow players more ways to score questing points. Leader quests can be completed in any region, granted that your Leader is present. The double Feat quests have two feats that can be completed, giving players more reason to enter the fray in different regions. Starting Battle Reward The Entombed Sword now not only marks where the starting battle will occur, but grants a strong bonus to the winner of that battle. This double-sided card gives more texture to your choice of where to send your supporters and which battles you will attempt to win each round. The Shards of Madness expansion offers a full set of new Wonderlandian cards that emphasize and enhance Shards as a resource, new Quest types that will push your strategy in new directions, and a Starting Battle reward that adds incentive to win in the first battle region.

Editions

  • Wonderland's War: Shards of MadnessenDruid City Games2023
  • Битва за Страну чудес: Больше безумияruChoo Choo Games, Druid City Games2026
  • Válka v Říši divů: Úlomky šílenstvíDruid City Games, TLAMA games2025
  • Wojna w Krainie Czarów: Odłamki szaleństwaplGalakta2025
  • Wonderland's Wars: Folie éclatantefrLucky Duck Games2024
  • Wonderland's War: Shards of MadnessdeDruid City Games, Mirakulus2024
  • 원더랜드 워: 광기의 파편Dice Realm, Druid City Games2024
  • Wonderland's War: Shards of MadnessesDruid City Games, Last Level, Skybound Tabletop2023
  • 仙境戰記 瘋狂碎片Druid City Games2023

Publishers

  • Skybound Tabletop
  • Galakta
  • Lucky Duck Games
  • TLAMA games
  • Choo Choo Games
  • Mirakulus
  • Last Level
  • Dice Realm

Questions and answers

Wonderland's War: Shards of Madness supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.