
- BGG rating
- 3.0
Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time
- 2–5 players
- 60 min
- 2001

2001
Rules assistance for Worlds of Heroes & Tyrants
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Worlds of Heroes & Tyrants is a board game released in 2001 for 2–5 players, 60 minutes per game, and ages 8 and up. It was designed by Bruce P. Dowrie and its main mechanics are Variable Player Powers.
This game is based entirely upon Game Workshop's Talisman. The publisher even refers to it as a "Talisman Variant," but it is a stand alone game. This poor-man's version of Talisman comes with: 17 x 22 color game map (unmounted) 15 color character stand-ups 5 plastic stands 1 28 page rulebook 1 ten-sided die 85 game cards of various types 1 pad of character sheets Expanded by: Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time Worlds of Heroes & Tyrants Card Expansion #2: Secrets of The Cataclysm Worlds of Heroes & Tyrants: Hell Worlds of Heroes & Tyrants: Hell Card Expansion #1 – Alone Worlds of Heroes & Tyrants: Hell Card Expansion #2 – Anger Management Worlds of Heroes & Tyrants: Hell Card Expansion #3 – The Maze Worlds of Heroes & Tyrants: Vortex
Worlds of Heroes & Tyrants supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Worlds of Heroes & Tyrants is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Worlds of Heroes & Tyrants for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Worlds of Heroes & Tyrants has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Worlds of Heroes & Tyrants belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Worlds of Heroes & Tyrants are: Bruce P. Dowrie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Worlds of Heroes & Tyrants as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.