
- BGG rating
- 6.3
Xerxes: Annual Event Cards Expansion
- 1–4 players
- 30–60 min
- 2019

2019
Rules assistance for Xerxes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Xerxes is a board game released in 2019 for 1–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Lefteris Iroglidis (Λευτέρης Ηρωγλίδης) and Harry Haralampidis and its main mechanics are Variable Player Powers, Area Movement, and Area Majority / Influence.
HISTORICAL INTRODUCTION Xerxes (519–465 BC), son of Darius I and Atossa. During his and his father's reign, he ruled the largest Empire humanity has ever seen by that time. Achaemenid Empire was divided into satrapies and each satrapy was governed by one peripheral leader, the Satrap. There were more than 24 satrapies around that period and the Satraps followed direct orders from Xerxes himself. OBJECTIVE OF THE GAME In this resource management game, each player assumes the role of one Satrap, each with his own area, special ability and characteristics. Every turn the players are trying to collect resources for taxes, construct buildings or launch campaigns.The player has a number of Tax and Campaign cards to resolve in order to satisfy Xerxes and earn his favor (counted as Victory Points). Every round of the game has the following phases: - Resource Phase. - Annual Event Phase. - Campaign Phase. - Build Phase. - Taxation Phase. - Turn Change Phase. The player that reaches 25 Victory Points earns the favor of Xerxes and wins the game; alternatively, the one with the most Victory Points at the end of the 7th round. —description from the publisher
Xerxes supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Xerxes is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Xerxes for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Xerxes has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Xerxes belongs to these categories: Ancient and Civilization. Its main mechanics are Variable Player Powers, Area Movement, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Xerxes are: Lefteris Iroglidis (Λευτέρης Ηρωγλίδης) and Harry Haralampidis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Xerxes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.