Zargo's Lords 2: The New Zargo's Lords
BGG rating
7.1

Expansion for Zargo's Lords: Magic Duels for World Power

Zargo's Lords 2: The New Zargo's Lords

1983

Rules assistance for Zargo's Lords 2: The New Zargo's Lords

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180 min
  • 12+
  • Complexity 3.5/5

Rules assistant for Zargo's Lords 2: The New Zargo's Lords

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zargo's Lords 2: The New Zargo's Lords is an expansion for Zargo's Lords: Magic Duels for World Power released in 1983 for 2–6 players, 180 minutes per game, and ages 12 and up. It was designed by Marco Donadoni and its main mechanics are Hexagon Grid.

Similar games

About the game

Zargo's Lords 2 is an expansion for Zargo's Lords: Magic Duels for World Power. It adds 2 new people (the Aracnids people and its web-laying giant spiders, retiarii and poisoned arrows-firers, and the Amazons , a people of shapeshifters and light infantry able to cross enemy zones of control unnoticed), more cities for each people, Magic rules and new rules that make the game shorter and more fierce, forcing players to the offensive even at the beginning of the game.

Mechanics

Publishers

  • International Team (I)

Questions and answers

Zargo's Lords 2: The New Zargo's Lords supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.