
- BGG rank
- BGG #771
- BGG rating
- 7.7
Zombicide: Green Horde
- 1–6 players
- 60 min
- Complexity 2.5/5
- 2018

Rules assistance for Zombicide: Divine Beasts Abomination Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombicide: Divine Beasts Abomination Pack is an expansion for Zombicide: Black Plague released in 2025 for 1–6 players, 60–180 minutes per game, and ages 14 and up. It was designed by Jean-Baptiste Lullien, Raphaël Guiton, Fel Barros, Rodrigo Sonnesso, and Toi von Glehn and its main mechanics are Cooperative Game.
The Divine Beasts set contains 4 different Abominations based on mythical creatures that bring a new level of challenge to your Zombicide games. It contains: 4 Abominations 1 Abomination Card 12 Divine Beast Action Cards 4 Skill Cards 1 Rules Leaflet Aside from their passive abilities, each Divine Beast has 3 special Action cards. When a Divine Beast would activate during the Zombie phase, it draws from its deck of Action cards instead. Then it performs the legendary actions described on the card, heralding in waves of chaos across the board! Once a Divine Beast runs out of action cards in its deck, it vanishes from the board, signaling the spawn of the next Divine Beast. Defeating a Divine beast grants the Survivor with a blessing of a Skill card. —description from the publihser
Zombicide: Divine Beasts Abomination Pack supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombicide: Divine Beasts Abomination Pack is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombicide: Divine Beasts Abomination Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombicide: Divine Beasts Abomination Pack belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombicide: Divine Beasts Abomination Pack are: Jean-Baptiste Lullien, Raphaël Guiton, Fel Barros, Rodrigo Sonnesso, and Toi von Glehn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombicide: Divine Beasts Abomination Pack as an expansion for Zombicide: Black Plague. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombicide: Black Plague to use it. Check that your edition of Zombicide: Black Plague is compatible, as some expansions were revised between editions.