
- BGG rank
- BGG #500
- BGG rating
- 7.9
Zombicide: 2nd Edition
- 1–6 players
- 60 min
- Complexity 2.4/5
- 2021

Rules assistance for Zombicide: Invader – Black Ops
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombicide: Invader – Black Ops is an expansion for Zombicide: Invader released in 2019 for 1–12 players, 60 minutes per game, and ages 14 and up. It was designed by Nicolas Raoult, Jean-Baptiste Lullien, and Raphaël Guiton and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
The Zombicide: Black Ops expansion raises the intensity to new heights while bringing new challenges for an elite group of Survivors! The Soldiers of Black Squad can be added to your roster, allowing you to play the game with up to 12 players at the same time! These battle-hardened soldiers have been called in to deal with the situation on PK-L7, and find a base already being consumed by the Mold. The 10 new Missions utilize 3 new tiles containing zones already filled with Mold. That means extra Xeno spawning, and a more imminent threat of the base being lost for good. These Mold zones also feature glowing pods of an altered form of Xenium, which may be fired at causing a Hellfire explosion! As dangerous as that sounds, it may be used for our advantage, if we're careful. This dilapidated base is also under threat of a new type of Abomination we call the Juggernaut. This thing is as ugly as it is unstoppable. Upgrading your weapon won't work, concentrating your fire won't work. I guess we'll just need to lure it into one of those sensitive Pod zones. Black Squad brings some of its own elite equipment to the mission, including the hard-hitting XN35 "Crawley" Bot, the devastating Meteor Sentry Gun (a rail gun that can hit multiple zones), and an arsenal of powerful Starting Equipment and other gear. —description from the publisher
Zombicide: Invader – Black Ops supports 1–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombicide: Invader – Black Ops is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombicide: Invader – Black Ops for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombicide: Invader – Black Ops has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombicide: Invader – Black Ops belongs to these categories: Zombies, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombicide: Invader – Black Ops are: Nicolas Raoult, Jean-Baptiste Lullien, and Raphaël Guiton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombicide: Invader – Black Ops as an expansion for Zombicide: Invader. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombicide: Invader to use it. Check that your edition of Zombicide: Invader is compatible, as some expansions were revised between editions.