
- BGG rank
- BGG #1,055
- BGG rating
- 7.3
Zombicide Season 2: Prison Outbreak
- 1–6 players
- 60 min
- Complexity 2.7/5
- 2013

Rules assistance for Zombicide: Toxic City Mall
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zombicide: Toxic City Mall is an expansion for Zombicide released in 2013 for 1–6 players, 60 minutes per game, and ages 13 and up. It was designed by Nicolas Raoult, Jean-Baptiste Lullien, and Raphaël Guiton and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
This expansion will introduce mall tiles combining building and street zones for a different perspective on lines of sight. There will be also four new survivors (including their Zombivor versions) with new skills, and the six Zombivor versions of the 2012 core game heroes. The Toxic City Mall will also include new equipment cards (such as assault rifles, laser pointers or flamethrower) and new game modes: Toxic City Mall will introduce barricade rules, giant-sized rubble tokens to change your boards and Zombivor rules. Players will be able to lead these undead heroes against the zombie hordes, with totally new mechanics. Then there’s the Ultrared Mode, allowing players to gain new Skills after reaching the Red Danger Level, and super Ultrared weapons usable only by Red Level survivors.
Zombicide: Toxic City Mall supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombicide: Toxic City Mall is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombicide: Toxic City Mall for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombicide: Toxic City Mall has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombicide: Toxic City Mall belongs to these categories: Horror, Zombies, and Miniatures. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombicide: Toxic City Mall are: Nicolas Raoult, Jean-Baptiste Lullien, and Raphaël Guiton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombicide: Toxic City Mall as an expansion for Zombicide. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombicide to use it. Check that your edition of Zombicide is compatible, as some expansions were revised between editions.