Zombie 15': Left Alone – Solo Campaign
BGG rating
7.1

Expansion for Zombie 15'

Zombie 15': Left Alone – Solo Campaign

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Rules assistance for Zombie 15': Left Alone – Solo Campaign

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 15 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Zombie 15': Left Alone – Solo Campaign

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zombie 15': Left Alone – Solo Campaign is an expansion for Zombie 15' released in 2015 for 1–2 players, 15 minutes per game, and ages 14 and up. It was designed by Guillaume Lémery and Nicolas Schlewitz and its main mechanics are Variable Player Powers, Modular Board, and Cooperative Game.

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About the game

Zombie 15': Left Alone – Solo Campaign consists of fifteen Zombie 15' scenarios for a single player, with the scenarios being linked and growing progressively more difficult. Each one focuses on a single character, highlighting their special ability, and the scenarios tell the early post-zombie stories of these characters.

Editions

  • Zombie 15': Left Alone – Solo CampaignenIELLO2015
  • Zombie 15': Left Alone – Campagne SolofrIELLO2015

Questions and answers

Zombie 15': Left Alone – Solo Campaign supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.