2GM Tactics: German Reinforcements Expansion
Puntuación BGG
8,0

Expansión de 2GM Tactics

2GM Tactics: German Reinforcements Expansion

2017

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Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 30–120 min
  • 12+

Asistente de reglas de 2GM Tactics: German Reinforcements Expansion

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2GM Tactics: German Reinforcements Expansion es una expansión de 2GM Tactics publicada en 2017 para 1–4 jugadores, con partidas de 30 a 120 minutos y a partir de 12 años. Fue diseñado por Proyecto Enigma y sus mecánicas principales son Grid Movement, Deck, Bag, and Pool Building y Action Points.

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Sobre el juego

En inglés

2GM Tactics Wargame is a tabletop game that lets you recreate battles between the US – Allied nation – and Germany – Axis nation – during the late years of the WW2. Players will create and customize their own decks in advance in order to complete the military feats assigned. Army decks are comprised of Unit cards (Infantry, Artillery, Armor, Transports and Aircraft) and Support cards. Support cards complement each army deck and provide special, one-time abilities and perks to our units during a battle. Use Support cards to hamper the enemy and their strategy. Terrain cards are double-sided cards that are placed in the battlefield and provide extra cover to our units. Additionally, you’ll also find General cards, Scenario cards and Player Aid and Game Summary cards. There are two different game modes: 1. Battle Royal, in which the goal is to destroy the opponent’s HQ. 2. Scenario, a pre-set scenario with its own set of deployment rules and predetermined configuration. The final goal is established by the specific rules of the scenario itself. A key factor to take into account in the game is the ability a player has to build up their own army deck before entering the battle. Depending on the objectives and the restrictions inherent to the scenario, the player will be able to choose what units and Support cards to include. The goals to achieve the victory in a given game are totally diverse depending on the battle or scenario being played. Goals Range from destroying enemy’s HQ to seize the battlefield or inflicting a specific amount of casualties; to bomb a building or seizing it; raze a specific objective or steal supplies from the enemy; rescue a key position or standing on it for a given number of turns, among others. German Reinforcements is an expansion to the base game in which we add new Unit and Support cards to Germany. Also new Terrain cards, such as Factories or Debris. This expansion consists of 76 new cards, 42 units of 18 different types and 28 additional Support cards. In addition, we include 4 new Terrain cards, 1 summary card and two new General cards: Von Bock and Von Leeb. 1x Headquarters 1x General Von Bock 1x General Von Leeb 3x Motorized Infantry (Infantry) 4x FK 16 NA (Artillery) 3x Puma (Tank) 3x Panzer I (Tank) 4x Panzer III (Tank) 4x Stug III (Tank) 4x Panther (Tank) 3x Elephant (Tank) 2x Ostwind (Tank) 3x Brummbar (Tank) 3x SD KFZ 11 (Truck) 2x JU87 Stuka (Airplane) 2x BF 109 (Airplane) 2x HE 177 Greif (Airplane)

Preguntas y respuestas

Según el catálogo, 2GM Tactics: German Reinforcements Expansion admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.