Border Reivers: Anglo-Scottish Border Raids, 1513-1603
Puesto en BGG
BGG #7836
Puntuación BGG
7,1

Border Reivers: Anglo-Scottish Border Raids, 1513-1603

2023

Ayuda con las reglas de Border Reivers: Anglo-Scottish Border Raids, 1513-1603

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–6 jugadores
  • 120–180 min
  • 12+
  • Complejidad 3,1/5

Para 1 jugador

Asistente de reglas de Border Reivers: Anglo-Scottish Border Raids, 1513-1603

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Border Reivers: Anglo-Scottish Border Raids, 1513-1603 es un juego de mesa publicado en 2023 para 1–6 jugadores, con partidas de 120 a 180 minutos y a partir de 12 años. Fue diseñado por Ed Beach y sus mecánicas principales son Dice Rolling, Area Majority / Influence y End Game Bonuses.

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Sobre el juego

En inglés

For two hundred years, war waged back and forth across the border between England and Scotland. By 1482, the unfortunate town of Berwick-upon-Tweed, once the richest port town in Scotland, had changed hands thirteen times. By the time Henry VIII ascended the throne of England in 1509, the fifty-mile-wide stretch of rolling hills and stunning vistas that straddle the border had seen decades of hardship and atrocity. Yet still the hardy families living on these frontier lands persevered. Unable to count on crops surviving until the harvest, they subsisted primarily on the livestock they could shepherd in the fields near their homesteads. When supplies ran low, raiding to steal what they needed from their neighbors was often the answer. Raids were often carefully planned operations with several border families uniting to steal livestock from a common foe in the dead of night. Cattle and sheep were the likely targets, often with hundreds of these creatures being stolen in a single raid. The reiver’s goal was to herd their quarry to safety before the retaliatory “hot trod” pursuit could catch up and force an engagement. To combat this constant hostility, England and Scotland established the system of March Law. Each nation divided its border lands into an East, Middle, and West March with each of these six territories administered by a Warden responsible for keeping the peace. The Wardens were drawn from the most powerful families on the Borders, clans of great renown that could put upwards of a thousand men in the saddle in times of need. The March Law would have succeeded too, but for the fact that these same great families were usually the ones best equipped and most inclined to raid their neighbors. In Border Reivers, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map. —description from the publisher

Preguntas y respuestas

Según el catálogo, Border Reivers: Anglo-Scottish Border Raids, 1513-1603 admite de 1 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.