Cards Against Humanity: Third Expansion
Puntuación BGG
6,5

Expansión de Cards Against Humanity

Cards Against Humanity: Third Expansion

2013Con tecnología de BGG

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  • 30 min
  • 17+
  • Complejidad 1,3/5

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Cards Against Humanity: Third Expansion es una expansión de Cards Against Humanity publicada en 2013 para 4–30 jugadores, con partidas de 30 minutos y a partir de 17 años. Fue diseñado por Josh Dillon, Daniel Dranove, Eli Halpern, Ben Hantoot, David Pinsof, Max Temkin, Eliot Weinstein y David Munk y sus mecánicas principales son Hand Management y Simultaneous Action Selection.

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Sobre el juego

En inglés

The third expansion to Cards Against Humanity features 100 new cards – 25 black question/statement cards and 75 white answer cards – to be used with the base game, in addition to 12 blank cards. In this card game, players take turns being the Card Czar, which means they read a black question card or a fill-in-the-blank statement card. The other players then select a white answer card from the ten in hand that they think best or most humorously fits the question/statement. The Card Czar then shuffles the answers and chooses the one he likes best, with that answer's owner receiving the black card as his "awesome point" for winning the round. Once a player has at least one awesome point, he can wager an awesome point when giving a white answer card in order to throw in a second answer card, theoretically giving him a better chance to be chosen. The winner of the round receives the original black card as well as any that are wagered in that round. Play continues until a pre-determined score is reached, or until everyone is tired from laughing so hard.

Ediciones

  • Cards Against Humanity: Third ExpansionenCards Against Humanity LLC2015
  • Cards Against Humanity: Third ExpansionenCards Against Humanity LLC2014
  • Cards Against Humanity: Third ExpansionenCards Against Humanity LLC2013

Preguntas y respuestas

Según el catálogo, Cards Against Humanity: Third Expansion admite de 4 a 30 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.