Chaos Marauders (Second Edition)
Puesto en BGG
BGG #29.511
Puntuación BGG
5,5

Chaos Marauders (Second Edition)

2009

Ayuda con las reglas de Chaos Marauders (Second Edition)

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–4 jugadores
  • 30 min
  • 13+
  • Complejidad 1,7/5

Asistente de reglas de Chaos Marauders (Second Edition)

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Chaos Marauders (Second Edition) es un juego de mesa publicado en 2009 para 2–4 jugadores, con partidas de 30 minutos y a partir de 13 años. Fue diseñado por Stephen Hand.

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Sobre el juego

En inglés

Here the players find themselves as Orc War Chieftains on their way to fight those intolerable forces of the Empire. Only problem is that several Orcish clans have run into each other so inevitably they start to squabble over the carcass of some unfortunate Elf that is roasting over a campfire. In the time it takes for the sun to move from up to just a little more up the Orcs are at it and it’s each Orcish War Chief for himself. Each player is trying to create armies, which are placed into 3 battle lines or formations. Each line must have one musician and one standard bearer and each of these must be placed on the far left or right of each line. Each line can be up to 12 units long but a player can create a shortened battle line by placing the two required units closer together. Each turn a player will draw one or more cards from the deck. Units drawn must be placed whilst other cards are discarded for their effects. Once a battle line has a musician and a standard bearer and all spaces in between the two are filled (with units or loot), that line can go to war and attack the battle line of another player. All units are worth a battle rating. Both sides simply add up their ratings for all units and the highest total wins, although the roll of a fate dice can still mix things up. The winner can take any loot present from the defeated player's line and this is in truth the main aim as loot is worth points that are tallied up at the end to determine the winner. Chaos Marauders also allows for players to try and construct larger units made up of multiple cards such as War Machines. See also: Summary of differences from the first edition of Chaos Marauders.

Diseñadores

Editoriales

  • Edge Entertainment
  • Smart Ltd
  • Hobby World
  • Fantasy Flight Games
  • Nexus Editrice

Preguntas y respuestas

Según el catálogo, Chaos Marauders (Second Edition) admite de 2 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.