Conflict of Heroes: Awakening the Bear! – Russia 1941-42
Puesto en BGG
BGG #1180
Puntuación BGG
7,5

Conflict of Heroes: Awakening the Bear! – Russia 1941-42

2008

Ayuda con las reglas de Conflict of Heroes: Awakening the Bear! – Russia 1941-42

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 120 min
  • 10+
  • Complejidad 3,0/5

Para 1 jugador

Asistente de reglas de Conflict of Heroes: Awakening the Bear! – Russia 1941-42

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Conflict of Heroes: Awakening the Bear! – Russia 1941-42 es un juego de mesa publicado en 2008 para 1–4 jugadores, con partidas de 120 minutos y a partir de 10 años. Fue diseñado por Uwe Eickert y sus mecánicas principales son Dice Rolling, Grid Movement y Modular Board.

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Sobre el juego

En inglés

Conflict of Heroes is a fast-paced tactical board game series that follows the development of modern day squad and platoon level tactics, starting with World War II and continuing all the way through modern day Bosnia, Iraq, and Afghanistan. The first game in the series, Awakening the Bear! – Russia 1941-1942, takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time period to be the birth of modern warfare tactics that continue to be used and perfected by today's modern armies. Conflict of Heroes merges the elegance of streamlined Eurogame rules with deep strategic wargames. The series was designed to create a tense and highly interactive game play experience. You must manage multiple command resources to move, attack, and take other actions with your units. This gives you great flexibility in executing your battle plans, but makes constant caution necessary as unit activations on either side can happen at any time. Much effort went into distinguishing the units in the game by highlighting their historical strengths and weaknesses. For example, each tank defense rating takes into account relative armor thickness, armor slope deflection percentage, speed, size, targeting mechanics, and crew training. All these factors are represented in an easy to learn target number system. The included firefights, most of which you can play in about an hour, are designed to depict the pivotal points in a given battle. You can learn enough of the game to play the first scenario in ten minutes thanks to the programmed instruction approach used in the full-color rulebook. The game also features three- and four-player firefights and optional rules for solitaire play.

Diseñadores

Editoriales

  • Phalanx Games Deutschland
  • Academy Games, Inc.

Preguntas y respuestas

Según el catálogo, Conflict of Heroes: Awakening the Bear! – Russia 1941-42 admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.