Coral Islands
Puesto en BGG
BGG #17.215
Puntuación BGG
5,9

Coral Islands

2019

Ayuda con las reglas de Coral Islands

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 15–45 min
  • 8+
  • Complejidad 2,0/5

Asistente de reglas de Coral Islands

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Coral Islands es un juego de mesa publicado en 2019 para 1–4 jugadores, con partidas de 15 a 45 minutos y a partir de 8 años. Fue diseñado por Richard Maass y Rohan Dagard y sus mecánicas principales son Set Collection, Push Your Luck y Dice Rolling.

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Sobre el juego

En inglés

Coral Islands is the 2-in-1 game featuring 2 competitive games utilising dice stacking as the prominent mechanic. Players are tasked with conservation efforts to repopulate coral as well as redevelop islands to make them conducive to animal life. "Coral," designed by Richard Maass, sees players repopulate a shared coral reef using colourful translucent dice. Players take turns stacking dice on the board aiming to score points by completing structure cards that involve both their own dice and opponents' dice. In addition, players earn tokens representing the fish that live in the reef, which allow them to manipulate their dice or even place two dice on the same turn, generating engaging tactical and strategic tradeoffs between pursuing low-scoring easy-to-complete structure or high-scoring complex structures more likely to get blocked by an opponent, and also between earning points now or focusing on fish tokens to gain flexibility later. Sparking players to think in 3 dimensions, Coral creates a gameplay experience that feels fresh and unique. The player who earns the most points by completing structures before placing all 16 of their dice (12 in a 4-player game) is the winner! "Islands," designed by Rohan Dargad, asks players to move around archipelago islands from sea-level heights to mountainous terrain in a concerted effort to reclaim lost land caused by rising sea levels. Players thus take the roles of conservation charities. The different coloured dice represent different geology of the islands. Each round 3 land cards are dealt which gives the active player the opportunity to move around an archipelago segment. These are overseen by conservation specialists which are asymmetric rule changes when a stack of cards is taken. Players then take and keep one of the cards from the stack to indicate their geological specialism - and move one of the dice on the archipelago a number of times based on the height of the stack of cards. Dice are continually moved around in this way , until the end of the game where players with the highest specialisms claim the most mountainous lands to score prestige points. The player with the highest prestige wins! —description from the publisher

Preguntas y respuestas

Según el catálogo, Coral Islands admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.