Credit Mobilier
Puesto en BGG
BGG #18.086
Puntuación BGG
5,9

Credit Mobilier

2005Con tecnología de BGG

Ayuda con las reglas de Credit Mobilier

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 60 min
  • 13+
  • Complejidad 2,1/5

Asistente de reglas de Credit Mobilier

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Credit Mobilier es un juego de mesa publicado en 2005 para 2–5 jugadores, con partidas de 60 minutos y a partir de 13 años. Fue diseñado por Max Michael y sus mecánicas principales son Dice Rolling, Network and Route Building y Pick-up and Deliver.

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Sobre el juego

En inglés

During the building of the transcontinental railroad, the owners of the Union Pacific Railroad Company set themselves up as the owners of a construction company – the Credit Mobilier. They proceeded to award themselves fat contracts, paid for by the U.S. Congress, to construct their own railway. In Credit Mobilier, four fictional railways race to construct track and move goods westward while the players invest in the railways and the Credit Mobilier. User review: There are five railroads; each of a different color. Four of the railroads have fifteen shares of stock, a treasury card, ten railroad tracks, and several blocks. The fifth railroad, Credit Mobilier, only has the stock and treasury card. The game board represents the United States. One block is put on each of the cities randomly. Each player begins the game with three dollars and a share of Credit Mobilier stock. A start player is randomly chosen and the game begins. In turn, each player will roll the five dice. The player will then choose to lay track (which adds to the Credit Mobilier treasury), move freight (which may add to the treasury of the railroad that owns the freight and traversed upon track), buy stock of one railroad (if available) for one dollar each, or pay dividends to the owners of the shares of one company. A player’s options are limited to which colors are rolled on the dice. Rolling orange is the only color that lets one pay dividends. Purple represents Credit Mobilier and it is also ‘wild’ but it can only be used as a duplicate of any color rolled except orange. Players take turns in clockwise order until there are blocks of two colors which have yet to be transported to the Pacific Coast wherein the game ends immediately. The player with the most cash on hand is the winner.

Ediciones

  • Credit MobilierenRio Grande Games2013
  • Credit MobilierenStrataMax Games2005

Categorías

Diseñadores

Editoriales

  • Rio Grande Games
  • StrataMax Games

Preguntas y respuestas

Según el catálogo, Credit Mobilier admite de 2 a 5 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.