Field of Glory: Ancient and Medieval Wargaming Rules
Puesto en BGG
BGG #10.178
Puntuación BGG
6,7

Field of Glory: Ancient and Medieval Wargaming Rules

2008

Ayuda con las reglas de Field of Glory: Ancient and Medieval Wargaming Rules

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–4 jugadores
  • 180 min
  • 12+
  • Complejidad 3,6/5

Para 2 jugadores

Asistente de reglas de Field of Glory: Ancient and Medieval Wargaming Rules

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Field of Glory: Ancient and Medieval Wargaming Rules es un juego de mesa publicado en 2008 para 2–4 jugadores, con partidas de 180 minutos y a partir de 12 años. Fue diseñado por Richard Bodley Scott, Terry Shaw y Simon Hall y sus mecánicas principales son Dice Rolling, Simulation y Line of Sight.

Expansiones

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Sobre el juego

En inglés

Field of Glory is a set of historical miniatures rules for ancient and medieval tabletop battles. From the designers: In Field of Glory you will take command of an army which consists of approximately 10-15 battle groups led by the C-in-C and his senior commanders. The game has been designed to ensure that, just as in reality, the commanders (you) are fully occupied with decision making from the outset. Your key objective is to outmanoeuvre the enemy army and concentrate your forces at critical points in the battle. This will then destroy the enemy's will to fight, deal a devastating blow to the morale of their commanders (your opponent) and allow you to win. Our companion army list books will contain historical overviews and the organisation of hundreds of accurately researched armies, ensuring that your battles will be able to have a realistic and historical feel. Also, in reality, some armies would be relatively small, consisting of as few as 5,000 men, whilst others would be enormous. Field of Glory will allow you to see what might have been had these forces been equally matched, using a points system, as each army can then be scaled up or down whilst retaining an individual mix and balance of troops to create “what if” encounters. We started with a blank sheet of paper and looked at a wide range of possible mechanisms. Some concepts are entirely new. Others may look familiar at first glance, but interact with the rest of the rules in a completely new way, giving Field of Glory a style all its own. In Field of Glory our most important objective is to make the game fun to play whilst retaining a strong historical feel. So whether you fancy being Alexander the Great or Ghengis Khan, it's up to you, happy gaming and may your dice roll high!

Preguntas y respuestas

Según el catálogo, Field of Glory: Ancient and Medieval Wargaming Rules admite de 2 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.