Into the Woods: The Battle of Shiloh, April 6-7, 1862
Puesto en BGG
BGG #8420
Puntuación BGG
8,2

Into the Woods: The Battle of Shiloh, April 6-7, 1862

2022

Ayuda con las reglas de Into the Woods: The Battle of Shiloh, April 6-7, 1862

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–4 jugadores
  • 180–480 min
  • 14+
  • Complejidad 4,3/5

Para 1 jugador

Asistente de reglas de Into the Woods: The Battle of Shiloh, April 6-7, 1862

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Into the Woods: The Battle of Shiloh, April 6-7, 1862 es un juego de mesa publicado en 2022 para 1–4 jugadores, con partidas de 180 a 480 minutos y a partir de 14 años. Fue diseñado por Richard H. Berg, Richard Whitaker y Bill Byrne y sus mecánicas principales son Dice Rolling, Hexagon Grid y Line of Sight.

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Sobre el juego

En inglés

Into the Woods: the Battle of Shiloh is the eighth installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games. The Great Battles of the American Civil War Series: This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often chaotic nature of the 19th Century battlefield at the regimental level. Into the Woods: the Battle of Shiloh includes ten scenarios. They range from division level contests on half sized maps to two-map battles depicting both the first and second day of the struggle. Experienced players will be able to play many of the scenarios in one sitting. The game reflects the Confederate surprise, the "greenness" of many units on both sides, as well as the unique role Albert Sidney Johnston played in the Confederate attack. Game Scale: Game Turn: 1 hour Hex: 110 yards / 100 meters Units: Battalion to Brigade (mostly Regiments) Game Inventory: Two 22 x 34" full color mapsheets One 11 x 17" double-sided full color map Four & half double-sided countersheets of 1,260 1/2" counters (4 full sheet & 1 half sheet - zero blank counters) One 44-page GBACW Series Rule Booklet One 56-page Shiloh Battle Book Two 4 page Player Aid Card Folders Two double-sided Battle Events Chart/Ammo Resupply Charts Two double-sided Terrain Effects Charts/Disorder Tables One double-sided Turn Track Cards One double-sided Alert Schedule/Union Brigade Missions Card Two double-sided Efficiency/Activation Charts Two 10-sided dice (1 blue & 1 gray) Solitaire Playability: Medium-High Complexity Level: Medium-High Players: 1-4 Playing Time: 3 to 8 hours SYSTEM DESIGNER Richard Berg GAME DESIGN Dick Whitaker DEVELOPER Bill Byrne RESEARCH Albert Smith MAP ART Charlie Kibler and Dick Whitaker (from GMT website)

Preguntas y respuestas

Según el catálogo, Into the Woods: The Battle of Shiloh, April 6-7, 1862 admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.