Jambo
Puesto en BGG
BGG #1038
Puntuación BGG
7,0

Jambo

2004

Ayuda con las reglas de Jambo

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 45 min
  • 12+
  • Complejidad 2,1/5

Para 2 jugadores

Asistente de reglas de Jambo

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Jambo es un juego de mesa publicado en 2004 para 2 jugadores, con partidas de 45 minutos y a partir de 12 años. Fue diseñado por Rüdiger Dorn y sus mecánicas principales son Hand Management, Take That y Race.

Expansiones

Juegos similares

Sobre el juego

En inglés

From the back of the box (edited for grammar): "Jambo is the friendly greeting Swahili traders offered their customers in Central Africa before colonization. The players are traders in this day, competing to be the first to earn 60 gold by buying and selling tea, hide, fruits, salt, silk, and trinkets. The game is played with cards that allow players to buy and sell goods, help you or hinder your opponent, and others that add a bit of spice to the game. Return to the dark continent where the players alternate turns with up to 5 actions each until one player reaches the goal and wins the game." Original description from Games4You. Players take on the role of merchants offering their wares from market stands. On a player's turn, he has five actions to choose from. Actions can be used to draw cards, play cards, and activate buildup cards. In order to sell wares, the merchants must first lay the wares out, since customers will only buy where all the wares they want are being offered. And since market space is at a premium, players have to think hard about which wares to offer. By owning important buildup cards and properly using the assets of other village inhabitants, the merchants succeed in attracting especially many customers to their stalls, making bargain buys, and messing with their opponents' plans. The first player to reach a set cash level through buying and selling of wares is the winner. The game's attraction lies with the many special cards. Many different combinations are possible during the game, and each game plays out differently as a result.

Diseñadores

Editoriales

  • KOSMOS
  • MINDOK
  • Yaofish Games
  • Rio Grande Games
  • Filosofia Éditions
  • White Goblin Games
  • Quined White Goblin Games

Preguntas y respuestas

Según el catálogo, Jambo admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.