No Prisoners: The Campaigns of Lawrence of Arabia, 1915-1918
Puesto en BGG
BGG #17.381
Puntuación BGG
6,9

No Prisoners: The Campaigns of Lawrence of Arabia, 1915-1918

2006

Ayuda con las reglas de No Prisoners: The Campaigns of Lawrence of Arabia, 1915-1918

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 180 min
  • Complejidad 2,8/5

Para 2 jugadores

Asistente de reglas de No Prisoners: The Campaigns of Lawrence of Arabia, 1915-1918

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No Prisoners: The Campaigns of Lawrence of Arabia, 1915-1918 es un juego de mesa publicado en 2006 para 2 jugadores y con partidas de 180 minutos. Fue diseñado por Joseph Miranda y sus mecánicas principales son Hexagon Grid.

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Sobre el juego

En inglés

No Prisoners is a wargame covering the Suez-Palestine-Arabian Theater of Operations during World War I. That theater saw two major campaigns: one in which the forces of the British Empire contested control of the vital Suez Canal and Jerusalem regions with the Ottoman Turks and their German allies; and the Arab Revolt, in which Thomas E. Lawrence ("Lawrence of Arabia") took a leading role. Both campaigns featured several of the major mobile actions of the Great War. At stake was nothing less than control of the entire Middle East. The game has two players: the Allies (British and Arab Rebels) and Central Powers (Ottoman Turks and Germans). Players move and attack with their units in their own discrete turns. The objective is to capture critical cities and thereby win the war in this theater. The game map is divided into two theaters, the Western and Eastern, in which separate campaigns are conducted. No Prisoners also includes an optional alternative command system, in which both players control opposing British and Central Powers units in the two map sectors, in the same manner as in old-SPI's classic Battle for Germany game. In that option, the two maps' Allied forces race against each other for victory. Each hexagon on the map equals 12.4 miles (20 kilometers) across, and each game turn represents three months of operations. The units of maneuver for both sides are primarily regiments, brigades and divisions. There are 176 large-size (5/8") NATO-style (and some iconic) unit-counters in the game.

Mecánicas

Diseñadores

Editoriales

  • Decision Games (I)

Preguntas y respuestas

Según el catálogo, No Prisoners: The Campaigns of Lawrence of Arabia, 1915-1918 admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.