
- Puesto en BGG
- BGG #3630
- Puntuación BGG
- 7,6
Tiny Epic Game of Thrones
- 1–4 jugadores
- 45–60 min
- Complejidad 3,4/5
- 2025

2017
Ayuda con las reglas de Pendragon: The Fall of Roman Britain
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Para 1 jugador

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Pendragon: The Fall of Roman Britain es un juego de mesa publicado en 2017 para 1–4 jugadores, con partidas de 60 a 360 minutos y a partir de 16 años. Fue diseñado por Morgane Gouyon-Rety y sus mecánicas principales son Variable Player Powers, Income y Area Movement.
En inglés
From GMT's website: Volume VIII in GMT’s COIN Series transports us into the 4th and 5th Centuries A.D. and to the embattled Isle of Britannia. Pendragon – The Fall of Roman Britain covers a century of history from the first large-scale raids of Irish, Pict, and Saxon raiders, to the establishment of successor kingdoms, both Celtic and Germanic. This sumptuous volume adapts the celebrated asymmetrical COIN engine to depict the political, military, religious, and economic struggles of Dark Ages Britain. Pendragon leverages the tremendous flexibility of the COIN system, from dual events to dissimilar approaches and victory conditions, to capture the complexity of the period and let the players explore alternative narratives. Unlike earlier volumes, Pendragon is not about counterinsurgency per se, but focuses on the asymmetrical clashes between and among Romano-British authorities and Barbarian powers gnashing over the carcass of the Roman Empire, including: Barbarian Raiders plundering the land and trying to surprise unwary towns and hillforts, then melting into hills or fens. Expansion or decline of the Saxon Shore naval defense system to counter sea-borne raiders. Authentic Late-Roman military doctrine—mighty but hard-to-replace cavalry tracking down raiding parties before they can return their booty home. Accessible, powerful but fickle Foederati: barbarian warbands in Briton employ. Nuanced battle system representing troop qualities and tactics. Fortified strongholds that must be assaulted, besieged, or rebuilt to gain regional political control. Civil wars, coups, religious shifts, and cultural assimilation. Population movements over the generations, due to good administration, barbarian ravages, or climatic changes. Epochal Events ranging from Roman usurpations on the continent to massive reprisals against barbarian homelands. Evolution of rules and victory conditions throughout the game, as the still vivacious Roman Empire may or may not end with Britain fragmented among competing semi-barbarian proto-kingdoms. A deck of 83 cards with gorgeous commissioned original art. Short, medium, and full-length scenarios Support for solitaire, 2-player, 3-player and 4-player experiences. Each faction in Pendragon brings specific capabilities and challenges: The Dux represent the original Roman Army in Britannia: with the most powerful units in the game and a network of strong fortresses ringing the island and tied by efficient roads, you must strive to preserve the stability and prosperity of the provinces and punish any interloper daring to challenge the peace. If you can build up your prestige and maintain order, you may be able to keep the island in the Empire, or at least united in a new post-Roman power. You can rely on the civilian militia to assist you, but—as your peerless cavalry dwindles—you must resort to the traditional Roman offer to barbarians of land for service in your forces as Foederati. As the decay of institutions conspires with the scheming of feckless civilians and the marauding of restless barbarians, you may find that the dream of Empire is dead. If so, with your once proud Army little more than another group of warlords, you still can strive to carve for yourself the most powerful kingdom alongside your new rivals. The Civitates represent the Romanized aristocracy ruling the ancient Celtic tribes from lavish villas and prosperous Roman towns, chafing under the distant authority (and taxes) of Rome, mistrusting the uncultured and semi-Barbarian army, and yearning to settle century-old accounts with their neighbors. When the Barbarian storm comes down upon your island, you may find yourself woefully unprepared to cope—materially or culturally—and presented with a fundamental choice: strive to protect your lands, wealth, and way of life via the despised Army and untrustworthy Foederati, or sacrifice Roman comforts to face down the Barbarian challenge militarily and culturally through a return to Celtic traditions. The Saxons represent various Germanic groups including Angles, Jutes, Frisians, and Franks who harried, settled, and eventually took over swaths of Britain. As outsiders, you face a steep challenge just to come ashore against the might of the Roman army and navy. You will chip away at the Saxon Shore system, ravage the provincial economy to weaken the Britons’ capability to wage war, and see some of your best warriors serve as Foederati (often against yourself), but recognize that the more Saxons living on the island—whoever their paymaster—the more opportunities for advancing your nation. Eventually, you must secure footholds, perhaps in the marshy fens of the eastern seaboard that so resemble your homelands, in order to wield your considerable military potential and challenge the old masters of these rich lands to create England. The Scotti, named for the marauding groups of Irish raiders, also represent those Celts native to the island of Britain who differed from the romanized Civitates by remaining true (or reverting back) to the old ways. Often, the boundary between the two groups was porous... The biggest such group eventually formed the northern nation of the Picts, forebears of modern Scotland. As the Scotti, you see the disintegration of Roman Britain as an opportunity not so much to expand as to seize riches and renown to assert yourself at home. Raid ceaselessly, surprise and plunder poorly protected communities, kidnap for ransom, and show your military prowess against your unfortunate neighbors across the Irish Sea and Forth-Clyde isthmus… Then establish bases strategically along the enemy shores and entreat local hill tribes to reject post-Roman authority. But beware that your very advances will help give rise and limit your ability to grapple new powerhouses on the island! Components: See Wiki below. Players: 1-4 (includes full solitaire system) Map: Area Movement Timescale: about 15 years per campaign between Epoch cards Designer: Marc Gouyon-Rety Developer and Series Creator: Volko Ruhnke
Según el catálogo, Pendragon: The Fall of Roman Britain admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.
La duración indicada para Pendragon: The Fall of Roman Britain es de 60 a 360 minutos, la estimación de la editorial para una partida completa. El tiempo real depende del grupo, del número de jugadores y del conocimiento de las reglas: las primeras partidas suelen alargarse y los grupos con experiencia terminan antes. La preparación y la explicación de las reglas no están incluidas.
El catálogo indica Pendragon: The Fall of Roman Britain a partir de 16 años. Es la recomendación de la editorial y refleja la lectura necesaria, la complejidad de las reglas y las piezas pequeñas, no solo el tema. Los más pequeños a menudo pueden jugar con ayuda de un adulto: comprueba la edad recomendada en tu edición y la experiencia de tu grupo.
Pendragon: The Fall of Roman Britain tiene una puntuación de complejidad de 4,5 sobre 5 según los jugadores de BoardGameGeek, lo que lo convierte en un juego exigente. La puntuación refleja cuánto conocimiento de reglas, planificación y toma de decisiones exige una partida típica. Los juegos exigentes requieren una explicación inicial más larga, así que conviene usar una guía de preparación.
Pendragon: The Fall of Roman Britain pertenece a estas categorías: Wargame, Medieval y Political. Sus mecánicas principales son Variable Player Powers, Income y Area Movement. Las categorías describen el tema y la ambientación de un juego, mientras que las mecánicas describen lo que los jugadores hacen realmente en su turno. Cada mecánica lleva a una página del catálogo con juegos similares.
Los autores acreditados de Pendragon: The Fall of Roman Britain son: Morgane Gouyon-Rety. Estos créditos proceden de los datos publicados del juego y nombran a las personas responsables de su diseño, no a ilustradores ni editoriales. Las páginas de autor de MeepleRules reúnen otros títulos de los mismos autores, algo útil cuando un juego te gusta y buscas otros parecidos.
El catálogo clasifica Pendragon: The Fall of Roman Britain como juego base. Se juega por sí solo con los componentes de la caja y no requiere ningún otro título. Las expansiones, si existen, añaden contenido o reglas nuevas y aparecen por separado en el catálogo con un enlace a este juego base.