Pocket Battles: Elves vs. Orcs
Puesto en BGG
BGG #5547
Puntuación BGG
6,5

Pocket Battles: Elves vs. Orcs

2010

Ayuda con las reglas de Pocket Battles: Elves vs. Orcs

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 20 min
  • 8+
  • Complejidad 2,1/5

Para 2 jugadores

Asistente de reglas de Pocket Battles: Elves vs. Orcs

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Pocket Battles: Elves vs. Orcs es un juego de mesa publicado en 2010 para 2 jugadores, con partidas de 20 minutos y a partir de 8 años. Fue diseñado por Paolo Mori y Francesco Sirocchi y sus mecánicas principales son Dice Rolling y Secret Unit Deployment.

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Sobre el juego

En inglés

A war game that fits in the pocket! When pressed for time and table space and the hankering for battle hits, this is the perfect remedy - and it is portable! Tiles represent troops and troops make up units in your army: just determine the size of the battle and create your own army from a pool of existing troops. Each tile hits on certain rolls, and some can only melee while others can shoot. Some tiles also have special traits which can affect their whole unit or their whole army. Armies fight in three sectors - the battlefield. The goal is to eliminate at least half the value of your opponent's army. Pocket Battles: Elves vs. Orcs is the second game in the series of "Pocket Battles", after Pocket Battles: Celts vs. Romans. The series is designed to have each army fully compatible with any other, so it will be possible, for example, to fight with orcs against Romans, or to have a mixed army of elves and Celts. The basic rules of the game are fairly simple; two armies face each other in battle. The armies are split into three columns and two rows. Players must decide, at the start of the game, how many points they will give to their armies, determining how many points it will take to defeat the opponents army. (At least half of the points). On your turn; you have to choose which faction of your army you will send off to battle! Attacks are made by using Order Tokens. If no Order Tokens are present on a unit, it costs just 1 token to issue orders to that unit. Issuing orders to the same unit in the same Battle Round would cost you the number of tokens present on the unit, plus 1. (So if there is one token on your unit, it would cost you two more tokens; if you had three, it would cost you four tokens, and so on). After a round of battle, you may choose to redeploy you units. (Units may move from the back of the row to the front of the same row, from the back of a row to the back of another row, or from the front of a row to the front of another row). Redeployment will not cost you any Order tokens. When one army has eliminated half of the other's original deployment value, that battle round concludes the game, and the player who has defeated the greatest total point-value of opposing units is the winner.

Categorías

Editoriales

  • Pegasus Spiele
  • Z-Man Games
  • Настолкомания

Preguntas y respuestas

Según el catálogo, Pocket Battles: Elves vs. Orcs admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.