Startup Fever
Puesto en BGG
BGG #28.920
Puntuación BGG
5,5

Startup Fever

2012Con tecnología de BGG

Ayuda con las reglas de Startup Fever

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con historial de preguntas guardado.

  • 120 min
  • 14+
  • Complejidad 2,5/5

Asistente de reglas de Startup Fever

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Startup Fever es un juego de mesa publicado en 2012 para 2–6 jugadores, con partidas de 120 minutos y a partir de 14 años. Fue diseñado por Louis Perrochon y sus mecánicas principales son Dice Rolling y Area Majority / Influence.

Juegos similares

Sobre el juego

En inglés

In Startup Fever, the players are company founders in Silicon Valley and manage money and employees. Hiring Nerds (engineers) creates better products, which attract more users, who in turn generate money. Hiring Suits (Sales) generates more money, which can be used to hire more nerds. At the end of every year the best products steals users from the other products during showdown. Employees initially are very eager to stay with a company, but over time are more likely to move to competing companies, unless they get further (monetary) incentives. Each player starts with 2-4 products (depending on how many players there are) and four event cards. The game is played over several years. Every year each product gets one turn, i.e. every player gets to play 2-4 times per year. Players adopts users, based on the number of engineers and a die roll. Then they earn revenue, based on the number of users and the number of suits. Third, the player can use money to hire more employees. Soon, no more new hires are available, and players must steal (or "poach") employees from other players. The other players try to spend their money to prevent "poaching" from happening. During the product show down at year's end users shift towards products that invested wisely. Outside the regular turn order, event cards can be played by any player at any time, both to further their own objectives as well as to hinder other players. To win, a players needs to obtain the largest number of users. Players need a good mix of nerds and suits, and make smart decisions throughout the game. The constant back and forth over limited resources (employees) is different from many other resource based games and adds a lot of fun. The winning strategy depends to a large extend on guessing/reacting to other player's strategy.

Ediciones

  • Startup FeverenMeetpoint LLC2012
  • Startup FeverenMeetpoint LLC2011

Categorías

Diseñadores

Editoriales

  • Meetpoint LLC

Preguntas y respuestas

Según el catálogo, Startup Fever admite de 2 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.