
- Puntuación BGG
- 5,6
Tawantinsuyu: Book of Challenges
- 3–4 jugadores
- 60–120 min
- 2022

2020
Ayuda con las reglas de Tawantinsuyu: The Inca Empire
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.
Para 1 jugador

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Tawantinsuyu: The Inca Empire es un juego de mesa publicado en 2020 para 1–4 jugadores, con partidas de 60 a 120 minutos y a partir de 14 años. Fue diseñado por Dávid Turczi y sus mecánicas principales son Hand Management, Set Collection y Area Majority / Influence.
En inglés
The great Sapa Inca Pachacuti turned to his offspring and ordered them to worship Inti, the Sun God, and to expand the Inca Empire as far as the llamas roam. With Chinchaysuyu, Antisuyu, Qullasuyu, and Kuntisuyu — the four regions of the new empire — now ripe for conquest, the time has come for Pachacuti's true successor to arise. Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory! During Tawantinsuyu: The Inca Empire, players place workers onto various locations on the game board, performing actions, collecting resources (potatoes, corn, stone, and gold), constructing buildings and stairs, sculpt statues, expanding their military strength, and collecting weavings. The game board features a hill located within the old Inca capital of Cusco, the sides of which are terraced and divided into five sections. Atop the hill sits the Coricancha, The Golden Temple, the most important temple of the Inca Empire. Within the Coricancha, each player has a High Priest. On the terraced sections below exist a variety of worker placement locations, interconnected by paths and individually marked by symbols. On your turn, you must either place a worker onto a location outside the Coricancha OR choose two of the following: Recruit one worker. Take two god cards. Draw two army cards and keep one of them. Move your High Priest one or two steps clockwise within the Coricancha. When placing a worker, you must first discard a god card with a matching symbol or pay one gold. Once placed, the worker remains on the game board for the rest of the game! Each worker placement location is connected to exactly three action spaces. You must always perform at least one of these actions. However, for each adjacent worker (i.e., connected to your worker's location via direct path through one of the action spaces) that matches the type of worker just placed, you receive one additional action! While some locations will result in you being able to perform multiple actions, other actions and placements may be more desirable, especially since each of the five types of workers has a unique ability: Warrior: Remove one of the adjacent workers, placing it in your player area. Craftsman: Gain +1 action if placed onto a craftsman space. Architect: Gain +1 action if placed onto an architect space. Courier: Decreased placement cost; +1 action if it's the first worker placed within a given area. Priest: Take one god card; you may pay one potato to gain +1 action. All god cards feature one of the different symbols found on the worker placement locations. Before placing a worker, you must either discard a god card with a matching symbol or pay valuable gold resources. God cards also depict special abilities that can be activated only if you have previously built a matching statue! Army cards allow you to send one or more units to conquer villages in nearby regions. You must compete against the other players for control of each region as well as for valuable rewards that can be gained as a result of military conquest. The position of your High Priest within the Coricancha has a significant impact on your overall strategy, affecting your access to powerful actions and determining any potential resource costs when placing your workers. More specifically, when placing a worker, you must pay additional resources the farther your worker is from your High Priest, from nothing all the way up to eight potatoes or corn! Additionally, when moving your High Priest, you can activate powerful actions available only within the Coricancha: Produce: Gain all rewards from your production buildings. Worship: Sacrifice previously sculpted statues to gain permanent temple advancements. Offering: Pay resources to gain temple advancements. Conquer: Engage in military conquest of nearby villages. Rejuvenate: Refresh previously activated buildings and military units. Throughout the game, you score victory points whenever you construct stairs or sculpt statues. Gain bonus victory points whenever another player makes use of the stairs you have constructed. Score victory points from temple advancements and control of the four regions. The game ends when the worker pool has become exhausted, symbolizing the full incorporation of nearby regions and villages into the newly risen Inca Empire. You then score bonus victory points from reaching the top of the temple, from your woven tapestries, and from various buildings and resources you have accumulated. —description from publisher
Según el catálogo, Tawantinsuyu: The Inca Empire admite de 1 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.
La duración indicada para Tawantinsuyu: The Inca Empire es de 60 a 120 minutos, la estimación de la editorial para una partida completa. El tiempo real depende del grupo, del número de jugadores y del conocimiento de las reglas: las primeras partidas suelen alargarse y los grupos con experiencia terminan antes. La preparación y la explicación de las reglas no están incluidas.
El catálogo indica Tawantinsuyu: The Inca Empire a partir de 14 años. Es la recomendación de la editorial y refleja la lectura necesaria, la complejidad de las reglas y las piezas pequeñas, no solo el tema. Los más pequeños a menudo pueden jugar con ayuda de un adulto: comprueba la edad recomendada en tu edición y la experiencia de tu grupo.
Tawantinsuyu: The Inca Empire tiene una puntuación de complejidad de 4,1 sobre 5 según los jugadores de BoardGameGeek, lo que lo convierte en un juego exigente. La puntuación refleja cuánto conocimiento de reglas, planificación y toma de decisiones exige una partida típica. Los juegos exigentes requieren una explicación inicial más larga, así que conviene usar una guía de preparación.
Tawantinsuyu: The Inca Empire pertenece a estas categorías: Economic, Civilization y Renaissance. Sus mecánicas principales son Hand Management, Set Collection y Area Majority / Influence. Las categorías describen el tema y la ambientación de un juego, mientras que las mecánicas describen lo que los jugadores hacen realmente en su turno. Cada mecánica lleva a una página del catálogo con juegos similares.
Los autores acreditados de Tawantinsuyu: The Inca Empire son: Dávid Turczi. Estos créditos proceden de los datos publicados del juego y nombran a las personas responsables de su diseño, no a ilustradores ni editoriales. Las páginas de autor de MeepleRules reúnen otros títulos de los mismos autores, algo útil cuando un juego te gusta y buscas otros parecidos.
El catálogo clasifica Tawantinsuyu: The Inca Empire como juego base. Se juega por sí solo con los componentes de la caja y no requiere ningún otro título. Las expansiones, si existen, añaden contenido o reglas nuevas y aparecen por separado en el catálogo con un enlace a este juego base.