
- Puesto en BGG
- BGG #16.538
- Puntuación BGG
- 7,0
Zombie Diner
- 1 jugador
- 7–15 min
- Complejidad 1,3/5
- 2025

Ayuda con las reglas de The Curse of Candelabria: Solo Mode
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

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The Curse of Candelabria: Solo Mode es una expansión de The Curse of Candelabria publicada en 2024. Fue diseñado por Gabriele Porro y Davide Carcelli y sus mecánicas principales son Solo / Solitaire Game.
En inglés
With this expansion the single-player mode is introduced, that is the possibility for a player to unleash the power of the houses in six scenarios of increasing difficulty. Taking on the role of a different house each time, the player will have to confront increasingly stronger and more ruthless enemies to achieve the ultimate victory. Each scenario has a predefined set-up, where the initial forces of the house are extremely small and are confronted against one or two other houses, scattered throughout the lands of Candelabria. The player, with a limited number of moves, will have to defeat all the forces present on the game board positioned around his goal or, alternatively, defeat all the Candles of the houses present on the board to triumph. Although it follows the basic rules of the game, this mode has some exceptions, such as: The Solo-Mode uses the 1-3 player side of the Game Board; The game does not end in 3 Years: the Years progresses as the player deploys and maneuvers, with different rules depending on the scenario and the difficulty. Each scenario can affect: the starting Year, how many moves are needed for the Year to progress, the maximum Year a player can reach; Opposing Houses can have more than 1 Land Flame per Territory: the enemy Houses can field more than one Land Flame per territory. It could happen in many ways (sometimes from the very beginning, depending on the scenario); Tactic Cards are discarded once used: each Tactic Card is discarded after a single use, and can not be acquired again. The symbols regarding the increase in initiative are translated into reading the battlefield better (see next area); 90 unique cards are introduced, to guide the actions of the enemies both in and out of combat. Each scenario will state when the out-of-combat actions of the enemies are taken, and from where the cards are resolved, while in combat the same cards act as a double tactic card that will try to harm the player depending on the theme of the card and the effect resolved; Some unique rules will be added to every scenario, like different winning and losing conditions depending on the narrative and the events that are taking place. New Mechanics: Mountains Within the expansion we introduce a new game mechanic: the mountains. This mechanic provides three-dimensionality to the game plan, expanding the strategic possibilities and limiting the movements of the opponents, creating a completely different map placing tiles. Mountains are high ground, impassable by normal methods, which separate the territories they are placed between by breaking regions in half, or by separating two regions completely. These separations are to be positioned where indicated. While small divisions might seem little, they’re the key to hinder the development of an enemy force, create choke points and manipulate the map a little more, gaining the full value from movement and bringing out the strength of explorers.
The Curse of Candelabria: Solo Mode pertenece a estas categorías: Expansion for Base-game. Sus mecánicas principales son Solo / Solitaire Game. Las categorías describen el tema y la ambientación de un juego, mientras que las mecánicas describen lo que los jugadores hacen realmente en su turno. Cada mecánica lleva a una página del catálogo con juegos similares.
Los autores acreditados de The Curse of Candelabria: Solo Mode son: Gabriele Porro y Davide Carcelli. Estos créditos proceden de los datos publicados del juego y nombran a las personas responsables de su diseño, no a ilustradores ni editoriales. Las páginas de autor de MeepleRules reúnen otros títulos de los mismos autores, algo útil cuando un juego te gusta y buscas otros parecidos.
El catálogo clasifica The Curse of Candelabria: Solo Mode como expansión de The Curse of Candelabria. Las expansiones añaden contenido, reglas o escenarios al juego base y normalmente no se pueden jugar solas, así que necesitas The Curse of Candelabria para usarla. Comprueba que tu edición de The Curse of Candelabria sea compatible, porque algunas expansiones se revisaron entre ediciones.