The Manhattan Project 2: Minutes to Midnight
Puesto en BGG
BGG #3421
Puntuación BGG
7,2

The Manhattan Project 2: Minutes to Midnight

2018

Ayuda con las reglas de The Manhattan Project 2: Minutes to Midnight

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–5 jugadores
  • 90–150 min
  • 13+
  • Complejidad 3,6/5

Para 2 jugadores

Asistente de reglas de The Manhattan Project 2: Minutes to Midnight

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The Manhattan Project 2: Minutes to Midnight es un juego de mesa publicado en 2018 para 2–5 jugadores, con partidas de 90 a 150 minutos y a partir de 13 años. Fue diseñado por Brandon Tibbetts y sus mecánicas principales son Hand Management, Take That e Income.

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Expansiones

Sobre el juego

En inglés

20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are now capable of churning them out at a rapid pace. The challenge of this era lies in the development of various delivery systems called the "Nuclear Triad:" strategic bombers, ballistic subs, and land-based ballistic missiles. Each player represents one of the superpowers in the arms race. At staged intervals, scoring is conducted in one of 4 categories: - Strategic Bombers - Ballistic Submarines - ICBMs - Short-range missiles deployed to third world nations In addition to earning points for deploying nukes during the scoring rounds, players can also earn defensive bonuses for mitigating the risks imposed against them. The game ends after all of the scoring events have been completed. The player with the most points is the winner. To help along the way, you will recruit 4 different kinds of workers: - Laborers, which operate your buildings - Spies, which operate your opponents' buildings for your gain - Politicians, which produce tax revenue and gain control over third world nations - Generals, which deploy your bombers, subs, and overseas missiles You will also construct and operate 6 different kinds of buildings: - Factories, which produce submarines and aircraft - Research Facilities, which allow you to improve your position in 5 different technology tracks - Reactors, which produce nukes - Silos, which are armed with ICBMs - Test Sites, which allow you to detonate nukes in your own territory for points - ABM Launchers, which earn defensive bonuses against various threats Minutes to Midnight is a standalone game. It is part of The Manhattan Project line from Minion Games.

Preguntas y respuestas

Según el catálogo, The Manhattan Project 2: Minutes to Midnight admite de 2 a 5 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.