Warfighter: A Chtorr Special Forces Card Game
Puesto en BGG
BGG #17.398
Puntuación BGG
8,2

Warfighter: A Chtorr Special Forces Card Game

2024

Ayuda con las reglas de Warfighter: A Chtorr Special Forces Card Game

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–6 jugadores
  • 30–180 min
  • Complejidad 3,0/5

Para 1 jugador

Asistente de reglas de Warfighter: A Chtorr Special Forces Card Game

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Warfighter: A Chtorr Special Forces Card Game es un juego de mesa publicado en 2024 para 1–6 jugadores y con partidas de 30 a 180 minutos. Fue diseñado por Kevin Verssen y sus mecánicas principales son Variable Player Powers, Hand Management y Dice Rolling.

Expansiones

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Sobre el juego

En inglés

The Chtorrans are here! You must assemble your Squad of Soldiers to clear them out with Fire, Cryo, and Conventional Weapons. This game takes place in the Modern era and is fully compatible with every other Warfighter Core game. Warfighter Chtorr looks to simplify the system by reducing the number of keywords and effects, while keeping the complexity and decision-making the series is known for. New features: Field Points! Chtorran bodies that haven't been cooked or exploded can be studies by the science team working with your Squad! Preserve their bodies by not using Explosive, Spray, or Fire Attacks to earn Field Points. Spend Field Points to Spark Skills or purchase new Equipment/Weapons mid-Mission with Radios to help with your fight against the alien threat. Your Weaponry matters! There are 3 types of Weapons in Chtorr: Fire, Ice, and Conventional. Starting with Fire, these Weapons offer a huge Defeat Cover (Pen) bonus but reduces the Hostile's available Field Points, they also come with very little Ammo, meaning you have to feather the trigger, and use Field Points to resupply more Fuel mid-Mission. Next is Ice, these Weapons do not inflict direct Wounds to Hostile cards, but instead place Slow counters. For each Slow Counter placed on a Hostile, Soldiers add 1 to their Attack and 1 to their Defeat Cover (Pen) rolls against that Hostile until the end of the turn. This means you can use Conventional Weaponry against Chtorr to preserve their Field Points! Finally, we have Conventional Weaponry, these Weapons don't have great Defeat Cover (Pen) roll bonuses, but they more than make up for that with quantity of Attacks! These Weapons can perform exponentially more Attacks than Fire or Cryo based Weaponry and most importantly, preserve the Hostile's Field Points! (Unless you Deploy your MG4's Bipod!) —description from the publisher

Preguntas y respuestas

Según el catálogo, Warfighter: A Chtorr Special Forces Card Game admite de 1 a 6 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.