
- Puesto en BGG
- BGG #2277
- Puntuación BGG
- 8,5
Core Space
- 1–6 jugadores
- 45–180 min
- Complejidad 3,0/5
- 2019

Ayuda con las reglas de Warhammer 40,000: Know No Fear
Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

Para 2 jugadores
¿Qué quieres saber?
Las respuestas salen del reglamento oficial, con la página para comprobarlo.
Warhammer 40,000: Know No Fear es un juego de mesa publicado en 2017 para 2 jugadores, con partidas de 90 a 160 minutos y a partir de 14 años. Sus mecánicas principales son Variable Player Powers, Dice Rolling y Action Points.
En inglés
Containing 31 Primaris Space Marines and Death Guard miniatures, Know No Fear is a fantastic starting point for the newcomer to the Warhammer 40,000 hobby – an exciting fusion of collecting, painting and playing with highly detailed Citadel miniatures. Contained within this fully-packed box is everything needed to take you through the process of learning to play games of Warhammer 40,000 – miniatures, rulebooks, scenery, a gaming mat, right down to the dice and rulers: The Miniatures 31 detailed plastic Citadel miniatures from the Primaris Space Marines and Death Guard range, in blue and green plastic, ready for you to assemble: Primaris Space Marines Mighty warriors and fearless protectors of humanity, equipped with the greatest weapons and armour the Imperium can provide, the Space Marines are heroes one and all. - 1 Primaris Space Marine Captain, resplendent in cloak and iron halo, holding aloft a master-crafted power sword in one hand and wielding a boltstorm gauntlet on the other; - a 5-man Primaris Space Marine Intercessor Squad – the heart of a Primaris Space Marines army – armed with bolt rifles and bolt pistols; - 1 3-man Primaris Space Marine Inceptor Squad – shock troops who slam into the fight with jump packs screaming – armed with assault bolters; - 1 5-man Primaris Space Marine Hellblaster Squad – the finest marksmen, able to lay low entire armies on their own – armed with plasma incinerators and bolt pistols. Death Guard The Death Guard trudge inexorably into battle amidst the drone of endless swarms of flies. Bloated, rotten and riddled with disease, these revolting traitors are virtually immune to pain. - 1 Death Guard Lord of Contagion , a huge, terrifying Chaos Space Marine covered in spiked, corrupted Terminator armour armed with a plaguereaper. - 5 Death Guard Plague Marines – 4 armed with boltguns and plague knives, 1 plague champion armed with bolt pistol, plaguesword and power fist; - 1 Death Guard Foetid Bloat-drone – a huge machine held aloft by rusted turbines – armed with plaguespitters and a plague probe; - 10 Death Guard Poxwalkers – the rotten, shambling core of the army – armed with improvised weapons (hammers, claws, bayonets and metal pipes are featured.) Gaming Content Everything you need to learn to play Warhammer 40,000 going with your new miniatures is included in the box, including a 96-page book featuring: - an introduction to the Warhammer 40,000 hobby – collecting, building, painting and playing with Citadel miniatures; - a guide to the state of the galaxy in Warhammer 40,000 – the Imperium of Man, the forces of Chaos, the Xenos threat and their terrible intertwinings; - an overview of the heroic Primaris Space Marines, with a focus on Captains, Intercessors, Inceptors and Hellblasters; - an overview of the Death Guard, with a focus on the Lords of Contagion, Plague Marines, Foetid Bloat-Drones and Poxwalkers; - background information setting up the epic conflict between the Ultramarines and Death Guard in the Ultramar system – the home of the Ultramarines; - a step-by-step painting guide, beginning with a guide to the fundamentals – the brushes and paints to choose – and giving you the tips and techniques needed to paint the miniatures included in the box; - a ‘start playing’ guide – this is split into 6 missions, each of which introduces more miniatures and more advanced concepts into the flow of the game, taking you from a basic fight between a couple of models to full-blown combat between all 31 included in the box! The missions are designed to be intuitive, and the new player is encouraged to add rules at their own pace; - a set of core rules – these are the fundamental rules for playing Warhammer 40,000, split into easy to follow phases with a mission designed to ease you in; - datasheets for every miniature – these are handy cards containing the rules for each model in the box; - a 4’ x 4’ double-sided gaming mat – one side is specially designed with icons showing you where to place miniatures in order to play the 6 missions included in the book, and the other has no markings, so you can play your own games. Each side is printed in full colour with an evocative design of a ruined Imperial city; - a scenery piece! The inside tray of the box is designed to look like a sealed Imperial bunker, meaning it can be placed on your mat as a piece of scenery for your miniatures to battle over; - 6 6-sided dice, and a 12” translucent measuring ruler, each vitally important for measuring movement and other in game tasks; - a decal sheet for your Ultramarines, featuring army and troop iconography; - 15 32mm, 10 25mm, 4 40mm, 1 50mm and 1 60mm round plastic bases for your miniatures to stand upon, with 3 45mm plastic flying stems for the Inceptor Squad.
Según el catálogo, Warhammer 40,000: Know No Fear admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.
La duración indicada para Warhammer 40,000: Know No Fear es de 90 a 160 minutos, la estimación de la editorial para una partida completa. El tiempo real depende del grupo, del número de jugadores y del conocimiento de las reglas: las primeras partidas suelen alargarse y los grupos con experiencia terminan antes. La preparación y la explicación de las reglas no están incluidas.
El catálogo indica Warhammer 40,000: Know No Fear a partir de 14 años. Es la recomendación de la editorial y refleja la lectura necesaria, la complejidad de las reglas y las piezas pequeñas, no solo el tema. Los más pequeños a menudo pueden jugar con ayuda de un adulto: comprueba la edad recomendada en tu edición y la experiencia de tu grupo.
Warhammer 40,000: Know No Fear pertenece a estas categorías: Wargame, Miniatures y Science Fiction. Sus mecánicas principales son Variable Player Powers, Dice Rolling y Action Points. Las categorías describen el tema y la ambientación de un juego, mientras que las mecánicas describen lo que los jugadores hacen realmente en su turno. Cada mecánica lleva a una página del catálogo con juegos similares.
El catálogo clasifica Warhammer 40,000: Know No Fear como juego base. Se juega por sí solo con los componentes de la caja y no requiere ningún otro título. Las expansiones, si existen, añaden contenido o reglas nuevas y aparecen por separado en el catálogo con un enlace a este juego base.