Aachen: First to Fall
Rang BGG
BGG #21 294
Note BGG
6,1

Aachen: First to Fall

2010

Aide aux règles de Aachen: First to Fall

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–2 joueurs
  • 60–120 min
  • 12+
  • Complexité 2,2/5

Pour 1 joueur

Assistant de règles pour Aachen: First to Fall

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Aachen: First to Fall est un jeu de société sorti en 2010 pour 1 à 2 joueurs, avec des parties de 60 à 120 minutes et à partir de 12 ans. Il a été conçu par David James Ritchie et Eric R. Harvey et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

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À propos du jeu

En anglais

From the Decision Games' website: Before October 1944, no large German city had been directly assaulted by any Allied army. German soldiers were continuing to fight stubbornly throughout Europe, even after Germany's defeat became a certainty; so US commanders had every reason to worry resistance on German soil would be tenacious. In the city of Aachen itself, the street fighting was expected to be severe, just as it had been in other hard-fought cities. The situation along the border itself was even worse; the infamous West Wall loomed in front of Aachen, enclosing the city with miles of concrete bunkers, casemates and "dragon's teeth." The sense of foreboding among the GIs assigned to the attack, as well as their commanding generals, was evident and warranted. Aachen utilizes the new Fire & Movement combat system that's designed so players can augment their units with "support fire" during the course of the turns. From mortars to fighter-bombers, units can receive support assets to engage enemy positions and formations, allowing combat to develop at all levels. A single recon battalion, for example — perhaps supported by anti-tank guns — could be tasked to assault a lone enemy regiment of engineers defending a road junction. As that attack gets underway, however, the recon battalion may find itself strafed by enemy fighter-bombers. More support will be necessary to take the road junction, but assets are limited. In Aachen, the attritional design of the new Combat Results Table simulates the true nature of battles in Europe. Units are typically two-sided formations that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the actual fighting in Aachen. Winning the battle is thus a matter of maneuver, firepower and asset management.

Questions et réponses

Selon le catalogue, Aachen: First to Fall se joue de 1 à 2 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.