Apollo: A Game Inspired by NASA Moon Missions
Rang BGG
BGG #7 758
Note BGG
6,2

Apollo: A Game Inspired by NASA Moon Missions

2020

Aide aux règles de Apollo: A Game Inspired by NASA Moon Missions

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 30–60 min
  • 12+
  • Complexité 2,8/5

Pour 2 joueurs

Assistant de règles pour Apollo: A Game Inspired by NASA Moon Missions

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Apollo: A Game Inspired by NASA Moon Missions est un jeu de société sorti en 2020 pour 2 à 5 joueurs, avec des parties de 30 à 60 minutes et à partir de 12 ans. Il a été conçu par Jonathan Gilmour-Long et Sarah Addison et ses principales mécaniques sont Dice Rolling, Cooperative Game et Communication Limits.

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À propos du jeu

En anglais

You are “Go for Launch!” 1961. President Kennedy challenged the nation to land astronauts on the moon by the end of the decade. Now it’s up to you to walk in the footsteps of NASA’s pioneers and embark on the missions that made history - FOR ALL MANKIND in Apollo: A Game Inspired by NASA Moon Missions, play as Mission Control and Astronauts. Work together and strategize to complete flight stages, overcome obstacles, repair the spacecraft, and keep communication clear. It’s the team that determines if the mission succeeds or fails. One player takes on the role of Mission Control on Earth, while the other players are Astronauts up in the command module. Astronauts must guide their craft through multiple flight stages by maintaining their flight systems including life support, power, comms, and flight control by rolling dice and assigning them to their tasks. In addition, Astronauts are charged with completing experiments by rolling dice and assigning them to their experiment, but they don't have all the information that they need to complete them. Mission Control can spend tokens to relay key pieces of information to the Astronauts that they need to complete their tasks or to aid the Astronauts by providing bonuses to their dice or boosting systems. Mission Control also tracks the flight and experiment progress on the ground via a panel of sliders. Failure to maintain flight systems can cause disasters like comm failures preventing Mission Control and the Astronauts from talking to each other. Missions are based on real-life NASA missions and missions are won by completing varying numbers of flight stages and experiments based on the mission.

Questions et réponses

Selon le catalogue, Apollo: A Game Inspired by NASA Moon Missions se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.