Archaeology: The New Expedition
Rang BGG
BGG #1 239
Note BGG
7,1

Archaeology: The New Expedition

2016

Aide aux règles de Archaeology: The New Expedition

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 20–30 min
  • 10+
  • Complexité 1,3/5

Pour 2 joueurs

Assistant de règles pour Archaeology: The New Expedition

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Archaeology: The New Expedition est un jeu de société sorti en 2016 pour 2 à 5 joueurs, avec des parties de 20 à 30 minutes et à partir de 10 ans. Il a été conçu par Phil Walker-Harding et ses principales mécaniques sont Set Collection, Push Your Luck et Open Drafting.

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À propos du jeu

En anglais

Archaeology: The New Expedition is a reimplementation of the popular Archaeology: The Card Game (with several changes). You are an archaeologist working the dig sites of the Egyptian desert. Search for the right pieces to complete torn parchments, broken pots, and other priceless artifacts. Explore an ancient pyramid in the hope of uncovering a huge stash of treasure! Trade shrewdly at the local marketplace to increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit. But beware, the desert also has its dangers! A devastating sandstorm can throw your expedition into disarray, and cunning thieves lurk around the dig site ready to steal your prize discovery! In Archaeology: The New Expedition, you want to find treasures and make the most money possible by selling them to the museum. Players start with four treasure cards in hand; one monument tile is chosen at random, then the chambers of the monument are loaded secretly with treasure cards. On a turn, a player digs for treasure by drawing from the deck. If they find treasure, they don't show anyone and keep it; if they find a thief, they steal a card at random from an opponent; and if they find a sandstorm, all players lose half of their cards in hand to the marketplace, which starts the game with five face-up cards. (Each player has a tent that they can discard to avoid the effects of one sandstorm.) After digging, a player can: Discard one or more maps to explore one chamber of the monument, looking at all the cards there and keeping some number of them. Trade at the marketplace by laying down one or more treasure cards and picking up cards with equal or lesser trading value. Sell to the museum by placing sets of treasure cards in front of them; in general, the more cards you have of a type, the more the set is worth. Players can explore only once, but they can do the other actions repeatedly, and they can take these actions in any order. Once the deck is empty, players keep taking actions until they all pass in turn, after which they sell treasures to the museum. Whoever ends up with the most money wins! According to the designer, Archaeology: The New Expedition differs from Archaeology: The Card Game through the inclusion of tent cards, the addition of new treasure types and additional cards to allow for five players, the adjustment of some treasure values, and the inclusion of six monuments instead of one to have more variety when exploring.

Catégories

Éditeurs

  • asmodee
  • Hobby Japan
  • Korea Boardgames
  • Conclave Editora
  • Z-Man Games

Questions et réponses

Selon le catalogue, Archaeology: The New Expedition se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.