Avatar: The Last Airbender – Fire Nation Rising
Rang BGG
BGG #5 990
Note BGG
7,3

Avatar: The Last Airbender – Fire Nation Rising

2022

Aide aux règles de Avatar: The Last Airbender – Fire Nation Rising

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–5 joueurs
  • 60 min
  • 10+
  • Complexité 2,3/5

Pour 1 joueur

Assistant de règles pour Avatar: The Last Airbender – Fire Nation Rising

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Avatar: The Last Airbender – Fire Nation Rising est un jeu de société sorti en 2022 pour 1 à 5 joueurs, avec des parties de 60 minutes et à partir de 10 ans. Il a été conçu par Andrew Wolf et Patrick Marino et ses principales mécaniques sont Dice Rolling, Die Icon Resolution et Cooperative Game.

Jeux similaires

À propos du jeu

En anglais

Avatar: The Last Airbender Fire Nation Rising is a cooperative card and dice game for 1-5 players who take command of Avatar Aang, Katara, Sokka, Toph, and Zuko as they fight back against the Fire Nation to restore balance to the world. During the first part of the game players will recruit Heroes from the four nations and battle a variety of Villains leading up to the Day of Black Sun, all while advancing their position on the Balance Track, while the Villains advance on the matching Ruin track. When either side reaches the top of their track, the Day of Black Sun event is triggered, giving a significant advantage to the side that reached the top. In the second phase, players continue as before, but must also now fight the Final Battles at Wulong Forest, the Fire Nation Palace, and Ba Sing Se in an attempt to end the Hundred Year War. Players that stay ahead of the Fire Nation and succeed in all three battles will win the game. If any one team is completely defeated, or if 10 or more total Heroes are defeated, the players cannot stop the Fire Nation and have lost the game. At the start of each turn, the active player will choose one of three locations to visit. The Fire Nation will then attack, activating villain abilities in one location, and damaging Heroes in play. After resolving the attack the active player will assemble a pool of dice based on their starting set-up and additional Hero card abilities. Players will roll and assign these dice in order to match symbols on Hero and Team abilities, Hero cards they wish to recruit, Villain cards they want to attack, and in Phase 2 Final Battles they must complete. Players match all of the symbols shown on a card to complete the related task. The difficulty level can be adjusted based on players’ familiarity with the game and the degree of challenge desired. —description from the publisher

Questions et réponses

Selon le catalogue, Avatar: The Last Airbender – Fire Nation Rising se joue de 1 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.