Bridges of Shangri-La
Rang BGG
BGG #1 820
Note BGG
7,0

Bridges of Shangri-La

2003

Aide aux règles de Bridges of Shangri-La

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–4 joueurs
  • 60 min
  • 10+
  • Complexité 2,7/5

Pour 3 joueurs

Assistant de règles pour Bridges of Shangri-La

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Bridges of Shangri-La est un jeu de société sorti en 2003 pour 3 à 4 joueurs, avec des parties de 60 minutes et à partir de 10 ans. Il a été conçu par Leo Colovini et ses principales mécaniques sont Point to Point Movement, Area Majority / Influence et Tile Placement.

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À propos du jeu

En anglais

In Shangri-La, the mysterious and isolated utopia nestled high in the mountains, a strange struggle for dominance has begun. Once peaceful and neighborly, the Masters of the competing mountain-folk train their students and send them out across bridges to control neighboring villages. To take control of a village, the students must come together in uncomfortable alliances, regardless of their tribal origin. Eventually students become Masters themselves, train new students and expand to other villages. There is one thing each student must keep in mind as they travel from village to village -- the mystical powers of Shangri-La mysteriously cause the bridges to collapse, separating villages forever. One crucial question will decide the winner: who will control the most Masters of Shangri-La? Players take on the roles of leaders of a specific tribe. There is a battle raging over the empty villages of the land and players must quickly fill those villages with their tribal leaders. As players migrate tribal leaders from one village to the next, they must not become too weak or they risk losing leaders to opposing tribes. The ultimate object of the game is to have the most leaders on the board at the end of the game. It is an abstract game with many options and tense until the end. 2004 Mensa Select Thematically, players are adding masters and students, and trying to have the students migrate to nearby villages to become masters. Functionally, this is essentially a military game. Players either spend their turn reinforcing a village (adding more tokens there) or invading a neighboring village (expanding influence if you have more total tokens than the victim). The unique twist is that, after each invasion, the connecting bridge is removed. So over the course of the game, attack options become more and more limited, until the game naturally comes to a conclusion.

Questions et réponses

Selon le catalogue, Bridges of Shangri-La se joue de 3 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.