Cantaloop: Book 1 – Breaking into Prison
Rang BGG
BGG #2 101
Note BGG
7,4

Cantaloop: Book 1 – Breaking into Prison

2020

Aide aux règles de Cantaloop: Book 1 – Breaking into Prison

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–2 joueurs
  • 300–720 min
  • 16+
  • Complexité 2,1/5

Pour 1 joueur

Assistant de règles pour Cantaloop: Book 1 – Breaking into Prison

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Cantaloop: Book 1 – Breaking into Prison est un jeu de société sorti en 2020 pour 1 à 2 joueurs, avec des parties de 300 à 720 minutes et à partir de 16 ans. Il a été conçu par Grzegorz Kobiela et Friedemann Findeisen et ses principales mécaniques sont Deduction, Storytelling et Role Playing.

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À propos du jeu

En anglais

The point-and-click adventure game genre was born in 1976 on the PC. In this type of game, the player assumes the role of a character in an interactive story driven by puzzle solving and exploration. This game is a direct adaption of these mechanics to the cardboard medium that requires no electronics to play. In other words, you are holding a classic point-and-click adventure game in book format. You will talk to characters, combine items to solve puzzles, and explore a unique world to get ahead in the story. In the first part of the Cantaloop Trilogy, you embody the small-time criminal Oz "Hook" Carpenter who just returned from exile, seeking revenge on the person who made you leave in the first place. But thats easier said than done: You won't stand a chance against the most powerful crook of the city all by yourself. You need a team of people with a unique set of skills if you even want the slightest chance to succeed. Explore 20 beautifully illustrated locations, talk to characters and solve tricky puzzles to gather your crew in this "Point'n'Click" like game. Search and collect items, figure out where to use them and combine them with each other. - Open World: You decide where you want to go and when. - Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time, so chances that you'll get stuck are minimized. - 6-10 hours Playtime: Or 18-30 hours for the entire trilogy - a huge game world to immerse yourself in. - Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game, the story slowly ramps up to the big heist on Cantaloop Island. - Humor: Similar to the old point & click adventure games, you'll get a funny response for a lot of the combinations you try. - Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. - Help System: Should you get stuck, there is a vast help section where you can get up to two hints and the solution to any puzzle. - No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. - Dialogues: Most of Cantaloop's story is told in speech bubbles, encouraging player groups to roleplay the scenes together. - Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop, but I'm sure that's just hearsay. --description from publisher

Questions et réponses

Selon le catalogue, Cantaloop: Book 1 – Breaking into Prison se joue de 1 à 2 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.