Conflict of Heroes: Awakening the Bear! – Russia 1941-42
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BGG #1 180
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7,5

Conflict of Heroes: Awakening the Bear! – Russia 1941-42

2008

Aide aux règles de Conflict of Heroes: Awakening the Bear! – Russia 1941-42

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–4 joueurs
  • 120 min
  • 10+
  • Complexité 3,0/5

Pour 1 joueur

Assistant de règles pour Conflict of Heroes: Awakening the Bear! – Russia 1941-42

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Conflict of Heroes: Awakening the Bear! – Russia 1941-42 est un jeu de société sorti en 2008 pour 1 à 4 joueurs, avec des parties de 120 minutes et à partir de 10 ans. Il a été conçu par Uwe Eickert et ses principales mécaniques sont Dice Rolling, Grid Movement et Modular Board.

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À propos du jeu

En anglais

Conflict of Heroes is a fast-paced tactical board game series that follows the development of modern day squad and platoon level tactics, starting with World War II and continuing all the way through modern day Bosnia, Iraq, and Afghanistan. The first game in the series, Awakening the Bear! – Russia 1941-1942, takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time period to be the birth of modern warfare tactics that continue to be used and perfected by today's modern armies. Conflict of Heroes merges the elegance of streamlined Eurogame rules with deep strategic wargames. The series was designed to create a tense and highly interactive game play experience. You must manage multiple command resources to move, attack, and take other actions with your units. This gives you great flexibility in executing your battle plans, but makes constant caution necessary as unit activations on either side can happen at any time. Much effort went into distinguishing the units in the game by highlighting their historical strengths and weaknesses. For example, each tank defense rating takes into account relative armor thickness, armor slope deflection percentage, speed, size, targeting mechanics, and crew training. All these factors are represented in an easy to learn target number system. The included firefights, most of which you can play in about an hour, are designed to depict the pivotal points in a given battle. You can learn enough of the game to play the first scenario in ten minutes thanks to the programmed instruction approach used in the full-color rulebook. The game also features three- and four-player firefights and optional rules for solitaire play.

Éditeurs

  • Phalanx Games Deutschland
  • Academy Games, Inc.

Questions et réponses

Selon le catalogue, Conflict of Heroes: Awakening the Bear! – Russia 1941-42 se joue de 1 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.