Credit Mobilier
Rang BGG
BGG #18 086
Note BGG
5,9

Credit Mobilier

2005Propulsé par BGG

Aide aux règles de Credit Mobilier

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 60 min
  • 13+
  • Complexité 2,1/5

Assistant de règles pour Credit Mobilier

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Credit Mobilier est un jeu de société sorti en 2005 pour 2 à 5 joueurs, avec des parties de 60 minutes et à partir de 13 ans. Il a été conçu par Max Michael et ses principales mécaniques sont Dice Rolling, Network and Route Building et Pick-up and Deliver.

Jeux similaires

À propos du jeu

En anglais

During the building of the transcontinental railroad, the owners of the Union Pacific Railroad Company set themselves up as the owners of a construction company – the Credit Mobilier. They proceeded to award themselves fat contracts, paid for by the U.S. Congress, to construct their own railway. In Credit Mobilier, four fictional railways race to construct track and move goods westward while the players invest in the railways and the Credit Mobilier. User review: There are five railroads; each of a different color. Four of the railroads have fifteen shares of stock, a treasury card, ten railroad tracks, and several blocks. The fifth railroad, Credit Mobilier, only has the stock and treasury card. The game board represents the United States. One block is put on each of the cities randomly. Each player begins the game with three dollars and a share of Credit Mobilier stock. A start player is randomly chosen and the game begins. In turn, each player will roll the five dice. The player will then choose to lay track (which adds to the Credit Mobilier treasury), move freight (which may add to the treasury of the railroad that owns the freight and traversed upon track), buy stock of one railroad (if available) for one dollar each, or pay dividends to the owners of the shares of one company. A player’s options are limited to which colors are rolled on the dice. Rolling orange is the only color that lets one pay dividends. Purple represents Credit Mobilier and it is also ‘wild’ but it can only be used as a duplicate of any color rolled except orange. Players take turns in clockwise order until there are blocks of two colors which have yet to be transported to the Pacific Coast wherein the game ends immediately. The player with the most cash on hand is the winner.

Éditions

  • Credit MobilierenRio Grande Games2013
  • Credit MobilierenStrataMax Games2005

Catégories

Éditeurs

  • Rio Grande Games
  • StrataMax Games

Questions et réponses

Selon le catalogue, Credit Mobilier se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.