Dark Rituals: Malleus Maleficarum – The Witches' Sabbath
Note BGG
8,4

Extension de Dark Rituals: Malleus Maleficarum

Dark Rituals: Malleus Maleficarum – The Witches' Sabbath

2020

Aide aux règles de Dark Rituals: Malleus Maleficarum – The Witches' Sabbath

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 60–90 min
  • 14+

Assistant de règles pour Dark Rituals: Malleus Maleficarum – The Witches' Sabbath

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Dark Rituals: Malleus Maleficarum – The Witches' Sabbath est une extension de Dark Rituals: Malleus Maleficarum sortie en 2020 pour 2 à 5 joueurs, avec des parties de 60 à 90 minutes et à partir de 14 ans. Il a été conçu par Filippo Chirico et ses principales mécaniques sont Area Movement, Dice Rolling et Modular Board.

Jeux similaires

À propos du jeu

En anglais

This expansion includes four Champion Heroes, a new Demon Witch, Madra, the Demon Lord Voskor, Minions, Pillars (Summoning points) and cards. Comes complete with 4 new double sided map tiles as well as 4 new Encounters and a fifth Epic Encounter, fought across 4 Acts. Madra stared at Kakhard’s slack face, checking she was fully immobilized. Casting spells on other Witches was always tricky, it was best to be sure. Stepping back, she began the incantation to flay Kakhard alive. As her tough hide was peeled back, the monstrous energies sealed and twisted the bleeding flesh, making sure that Kakhard would live. Keeping her around as a pet would be a fitting reminder of the awesome power Madra controlled. It was done! Now she had five Witches’ skins in her possession. Plenty enough to impress Voskor and make him deify her. If not, with this power coursing through her body, she would do the same to him as she did to the five Witches and simply steal her Demonhood. Perhaps the time to ascend had come. Yes, better to summon Voskor here and now, and let him see Kakhard doting on her, as she adjusted to the agony of her skinless form. Madra arranged herself on her palanquin and tried to look both relaxed and commanding. Best to get it over with. More muttered words of power and she summoned the Demon to her lair, straining her powers to the limit to drag such a powerful entity through the aether. “Voskor! See what I have stolen for you!” she shouted, as she tossed the skins on the floor at the Demon’s feet. “You can feast on their hides. I have their power. But first give me what I want! Raise me to Demonhood!” Voskor stared at her, no expression possible on his bone face. He gestured with one hand as he scratched at the skins with the other. Consumed by her lust for power and the energy flowing through the room, Madra failed to see her imminent danger and gave herself to the rapture of Voskor’s transformation. Instead, Voskor was teaching her a lesson for her presumption. Her body devolved to a feeble worm-like form. As she finally realized the trick that had been played on her, she reached for her power to attack. But looking at Voskor, all she could see was the Conjunction transporting her away. —description from the publisher

Questions et réponses

Selon le catalogue, Dark Rituals: Malleus Maleficarum – The Witches' Sabbath se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.