Defeat Into Victory: The Final Campaigns in Burma
Rang BGG
BGG #25 458
Note BGG
6,2

Defeat Into Victory: The Final Campaigns in Burma

2012

Aide aux règles de Defeat Into Victory: The Final Campaigns in Burma

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 180 min
  • 12+
  • Complexité 3,5/5

Assistant de règles pour Defeat Into Victory: The Final Campaigns in Burma

Pour 2 joueurs

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Defeat Into Victory: The Final Campaigns in Burma est un jeu de société sorti en 2012 pour 2 joueurs, avec des parties de 180 minutes et à partir de 12 ans. Il a été conçu par Paul Rohrbaugh et Lembit Tohver et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

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À propos du jeu

En anglais

Publisher's blurb: "The opportunities following the swift Japanese subjugation of Burma in early January 1942 were not exploited. For their chastened opponents, Allied operations in this theater of the war were limited to raids and small-scale offensives as war efforts in North Africa and Europe, as well as the South Pacific, drew higher priorities for resources and personnel. For much of 1943 and early 1944 the fighting in Burma was relegated to WWII's backwater by both sides. With the end of the monsoon season in 1944 the strategic situation had changed. Not only were Japanese fortunes declining precipitously elsewhere, but the build-up in Allied forces along the Burma/India border did not go unnoticed. Determined to pre-empt any Allied attack, the Japanese launched an offensive of their own in May, the largest they ever launched outside of China, against the Allied positions in and around Imphal and Kohima. The battles that raged among the jungles and mountainous hillsides of the Indian and Burma frontier, and the subsequent Allied victory that followed in July, marked a fundamental and permanent shift in the war. The Allied offensive in March 1945 was one marked by extensive planning and preparation, as well bold and daring maneuvers that not only took the Commonwealth and Indian forces across the Irrawaddy River to Rangoon, but crushed the defending Imperial Japanese Burma Area Army. Defeat into Victory, by designer Paul Rohrbaugh, covers this neglected aspect of WWII history using a very interactive and easy to play design. The game has one 22" by 34" hex map that stretches from Dimapur in the north to Rangoon in the south. A countersheet with 280 half-inch units (mostly brigade and regiments in size) and approximately 16 pages of rules and charts round out the package. The game uses a chit-pull activation system. Rules cover supply (a crucial aspect in terrain that was among the most inhospitable of the war), various types of combat (fire, maneuver and assault), as well as morale and leadership. Rules also include random events (that simulate the effects of battles and decisions by higher-ups elsewhere), weather, Japanese suicide tank attacks (human combat destruction squads) and changing war goals. The air campaign is also simulated (in much more detail than generic "air points"). Scenarios include the initial Japanese offensive against Imphal and Kohima, two on the Allied 1945 offensive, as well as the Campaign Game. Tough decisions will have to be made by both sides as they allocate precious resources among their formations, determine their enemy's intentions and balance their plans, as well as attack and defend. "

Questions et réponses

Selon le catalogue, Defeat Into Victory: The Final Campaigns in Burma se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.