Dojo
Rang BGG
BGG #18 665
Note BGG
6,3

Dojo

2011

Aide aux règles de Dojo

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–5 joueurs
  • 15 min
  • 8+
  • Complexité 1,0/5

Pour 3 joueurs

Assistant de règles pour Dojo

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Dojo est un jeu de société sorti en 2011 pour 3 à 5 joueurs, avec des parties de 15 minutes et à partir de 8 ans. Il a été conçu par Antoine Bauza et ses principales mécaniques sont Set Collection, Tile Placement et Rock-Paper-Scissors.

Jeux similaires

À propos du jeu

En anglais

In Dojo, each player runs a dojo and tries to attract the most promising disciples. The game is played in rounds using a deck of cards, with each card showing a particular type of disciple: monkey, fox, tiger, crane, bear or raccoon (which functions as a joker). Each disciple also has a skill level, shown by a belt: white, yellow, green, blue or black. During each round, one player is the dealer. Each round consists of three phases: Recruitment, Challenge and Training. During the recruitment phase, the dealer draws a card, looks at it, and gives it face-down to a player. He repeats this process until each player has been dealt a card. During the challenge phase, the dealer may be challenged. The player to his left gets the first chance to challenge. If he does not challenge, the next player gets a chance, etcetera, until the dealer is challenged or all players have declined the opportunity to challenge. If there is a challenge, both players involved (the dealer and the challenger) show their card. The card with the highest value belt wins the challenge (with ties going to the challenger). The winner gains a trophy and may exchange his card with the loser’s card, if he so desires. During the training phase, each player adds his card to his dojo. During the first round, the card is simply placed on the table; during later rounds, new cards must be added adjacent to an earlier card. The end result should be a 3x4 grid. A player who has won a trophy must place that trophy next to a column or row. After twelve rounds, the game ends, and players score points. For each row, players score points for the biggest group of cards of the same type. For each column, players score points if each card shows the same colour belt. Trophies modify the scoring of a row or column.

Éditeurs

  • Hazgaard Editions

Questions et réponses

Selon le catalogue, Dojo se joue de 3 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.