Eleusis
Rang BGG
BGG #7 295
Note BGG
7,3

Eleusis

1956

Aide aux règles de Eleusis

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 4–8 joueurs
  • 20 min
  • 10+
  • Complexité 2,9/5

Pour 4 joueurs

Assistant de règles pour Eleusis

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Eleusis est un jeu de société sorti en 1956 pour 4 à 8 joueurs, avec des parties de 20 minutes et à partir de 10 ans. Il a été conçu par Robert Abbott et ses principales mécaniques sont Pattern Recognition et Induction.

Jeux similaires

À propos du jeu

En anglais

Eleusis (and later New Eleusis, 1976) is a card game that simulates the scientific method in action. You need two packs of cards, a table and some paper and pencil to play. The 4-8 player range works best. One player ("God", "Nature" or the "Demiurge") thinks up a rule (a "law of nature") that governs the correct play of the cards. Usually, the rule only involves the most recently correctly-played card, but it can be more complex. The other players ("Scientists") take turns playing cards ("performing experiments") and race one another to see who can come up with a good hypothesis about the rule. The first player to correctly deduce the rule scores big; God also scores based on how long it took for the players to figure the rule out. God should not choose a rule that is so hard to find out that nobody does, because then he doesn't score. Additionally, a player with an hypothesis can declare himself to be a "prophet" who can predict the results of the other player's experiments. Other players can then try to bring about the overthrow of the prophet by trying to find experiments whose results cannot be predicted (falsification), thus gaining a chance to become prophet themselves. A very simple rule would be "Alternate between black and red cards". A simple but hard to discover rule would be "Alternate between cards which have closed loops in their number or letter designations (e.g. 4, Q), and cards which don't (e.g. 2, K)". The game was first published in Martin Gardner's Scientific American column in June 1959. A revised version appeared in Gardner's October 1977 Scientific American column.

Éditeurs

  • dtv (Deutscher Taschenbuch Verlag)
  • Funk & Wagnalls
  • Stein and Day
  • Langewiesche-Brandt
  • Robert Abbott

Questions et réponses

Selon le catalogue, Eleusis se joue de 4 à 8 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.