
- Note BGG
- 7,0
Hangtown: The Tailings Pile
- 2–6 joueurs
- 60–90 min
- Complexité 4,0/5
- 2015

2015
Aide aux règles de Hangtown
Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.
Pour 2 joueurs

Que voulez-vous savoir ?
Les réponses viennent du livret officiel, avec la page à vérifier.
Hangtown est un jeu de société sorti en 2015 pour 2 à 6 joueurs, avec des parties de 60 à 90 minutes et à partir de 13 ans. Il a été conçu par Jonny Pac et ses principales mécaniques sont Variable Player Powers, Hand Management et Dice Rolling.
En anglais
In January of 1848, an event occurred which changed the face of the west—gold was discovered on the American River in California. News spread around the world and the era of the 49’ers began. Thousands of young people left their farms and homes to make their fortunes out west. As these pioneers swarmed to California, hundreds of mining camps sprang up throughout the Mother Lode. Eight miles from the gold discovery site, a camp known as “Old Dry Diggins” was established. By 1849, it became known as “Hangtown.” There are many stories as to how this infamous nickname came to be, but the most common is that in January of 1849, after a very brief trial, three men were hung from a large oak tree near the corner of Main and Center Streets—an act of swift justice, as they say. In April and again in July of 1856, most of Old Hangtown, now bearing the name Placerville, was destroyed by fire. Buildings were ultimately built of brick and stone thereafter. In addition, a large bell tower was erected in the center of town as a fire warning system. By then, people had begun to value the area for more than just mining. The region had an abundance of lumber and rich agricultural land, making it perfectly situated to grow into a thriving community. _____________ In the game of Hangtown, players become Gold Rush era Pioneers who are competing for riches, resources, property, and prestige. …They must also be prepared to deal with outlaws, shootouts, and hangings at the infamous Hangman’s Tree! The game features a thoughtful variety of streamlined mechanics, which are notably innovative, yet traditional and familiar in feel—such as fresh spins on tableau building, worker placement, simultaneous action selection, variable turn order, and resource and hand management. Some of the best strategies in Hangtown rely on a balance between optimizing one’s own scheme and cunningly “playing the players”. A standout theme in the game is “Boom or Bust”. If a player can get “out of phase” for a turn, he or she will profit from a “Boom yield” and get bonuses, while the other players may go “Bust” and get very little. But of course, this takes sharp wits and some clever guesswork… The game is played in a series of rounds, which break down into a series of turns and phases. In a turn, each player selects one card that will determine the phase that his or her Pioneer will take action in. When the players are ready, they simultaneously reveal their chosen cards and place their Pioneer pawns in the corresponding yield sites on the board. Then the phases are resolved in numeric order as the players take their Pioneers’ actions. The total number of Pioneers in each yield site determines whether the outcome is Boom or Bust. To whatever degree, the different site actions allow the players to place workers, activate workers, collect resources, and add cards to their face-up tableau areas of historic buildings, districts, and monuments. Every card built in a tableau grants the player new abilities as well as Victory Points for the final scoring. After each turn is completed, the looming Outlaw pawn advances into the next section of the board, locking that particular yield site into a Bust outcome. Furthermore, when the Outlaw lands in the last section, it triggers a “Final Shootout”! In this special phase, all of the players must defend themselves against the Outlaw’s bold attack by using gunmen positioned on Main Street. If the players beat the Outlaw, they gain additional Victory Points as a reward. But if they fail, they must send their lost gunmen to their early graves in the Union Cemetery… The Wild West theme of the game is based closely on the California Gold Rush of 1849 through the turn of the century. The city of Placerville, also known as Old Hangtown, has a rich history, which has been worked into the game at every juncture. For instance, the town cards feature historic landmarks such as the Bell Tower, Soda Works, and Studebaker Wheelbarrow Shop; while the periodic “Events” feature the Wagon Train, mail delivery from Snowshoe Thompson, and digging up The Mother Lode at Gold Bug Mine. Many beautifully restored historic photographs and illustrations are included as well. Hangtown plays wonderfully with two to six players, and it can be set to play in two separate modes: Discovery for newcomers and casual gamers, and Highgrade for seasoned gamers and experienced players. The modes appeal to a wide range of folks and settings—from light family fun to heavy brain burning. The game also includes an expansion that opens up bidding on several character roles. These roles, such as the Robber, Deputy, Prospector, and Gunslinger, allow each player to use a unique special ability for one entire round at a time. The game offers many paths to victory and great replayability.
Selon le catalogue, Hangtown se joue de 2 à 6 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.
La durée indiquée pour Hangtown est de 60 à 90 minutes, selon l’estimation de l’éditeur pour une partie complète. La durée réelle dépend du groupe, de l’effectif et de la connaissance des règles : les premières parties sont plus longues, les groupes expérimentés terminent plus vite. Mise en place et explication des règles ne sont pas comprises.
Le catalogue indique Hangtown à partir de 13 ans. C’est la recommandation de l’éditeur ; elle tient compte de la lecture nécessaire, de la complexité des règles et des petits composants, pas seulement du thème. Les plus jeunes peuvent souvent participer avec l’aide d’un adulte : vérifiez l’âge indiqué sur votre édition et tenez compte de l’expérience de votre groupe.
Hangtown obtient une note de complexité de 3,6 sur 5 auprès des joueurs de BoardGameGeek, ce qui en fait un jeu de complexité moyenne. Cette note reflète la quantité de règles, de planification et de décisions qu’exige une partie typique. Prévoyez une explication plus longue pour les jeux exigeants et utilisez un guide de préparation avant la soirée.
Hangtown appartient à ces catégories : American West et City Building. Ses principales mécaniques sont Variable Player Powers, Hand Management et Dice Rolling. Les catégories décrivent le thème et l’univers d’un jeu, tandis que les mécaniques décrivent ce que les joueurs font réellement pendant leur tour. Chaque mécanique mène à une page du catalogue avec des jeux similaires.
Les auteurs crédités pour Hangtown sont : Jonny Pac. Ces crédits proviennent des données publiées du jeu et désignent les personnes responsables de sa conception, et non les illustrateurs ou les éditeurs. Les pages d’auteurs sur MeepleRules regroupent les autres titres des mêmes auteurs, ce qui est utile lorsqu’un jeu vous plaît et que vous en cherchez de similaires.
Le catalogue présente Hangtown comme un jeu de base. Il se joue seul avec le matériel contenu dans la boîte et ne nécessite aucun autre titre. Les extensions, s’il en existe, y ajoutent du contenu ou des règles et sont répertoriées séparément dans le catalogue, avec un lien vers ce jeu de base.