Internal Affairs
Rang BGG
BGG #13 266
Note BGG
6,4

Internal Affairs

2015

Aide aux règles de Internal Affairs

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–8 joueurs
  • 20–35 min
  • 8+
  • Complexité 1,8/5

Pour 2 joueurs

Assistant de règles pour Internal Affairs

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Internal Affairs est un jeu de société sorti en 2015 pour 2 à 8 joueurs, avec des parties de 20 à 35 minutes et à partir de 8 ans. Il a été conçu par Edward Chan, Zero Cheung et Dark Chan et ses principales mécaniques sont Player Elimination et Team-Based Game.

Jeux similaires

À propos du jeu

En anglais

A team of infiltrators from the triad penetrated the police force. However, the police also has sent a team of undercover agents to infiltrate the triad. Ten years later, they are still undercover, but their minds have been twisted by the temptation of power, authority and money — and nobody is certain about their original roles anymore. Both groups learn that they have been infiltrated and want to ferret out the moles. Each mole has a secret code to lock their identity file, and once the code is cracked their identity is fully revealed. The battle of wits starts now. Either exposing the enemy or taking the chance to change the identity for good can save their lives as long as nobody knows who is who! Internal Affairs is an intense elimination game between infiltrators from both the Triad and the Police Force Infiltrator. Each player has a set of secret ID cards which determine that player's allegiance. Each player also has a secret code, which when cracked reveals the player's real ID. At the beginning of the game, each player has five code cards and chooses three of them to be the secret code that locks the identity file. During their turn, players try to crack other players' codes to find out who is who and get their team to victory. Due to action cards, though, ID cards may be passed from player to player and this may change each player's allegiance. Players must be quick to win, as otherwise they may end up in the losing team when they least expect it. Internal Affairs is designed for 5-8 players, but alternative rules have been included to allow for play with 2-4.

Éditeurs

  • Cryptozoic Entertainment
  • Capstone HK Ltd.

Questions et réponses

Selon le catalogue, Internal Affairs se joue de 2 à 8 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.