
- Rang BGG
- BGG #25
- Note BGG
- 8,2
Nemesis
- 1–5 joueurs
- 90–180 min
- Complexité 3,5/5
- 2018

2019
Aide aux règles de Master Sweets: Second Edition
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Master Sweets: Second Edition est un jeu de société sorti en 2019 pour 1 à 5 joueurs, avec des parties de 10 à 35 minutes et à partir de 8 ans. Il a été conçu par Tihomir Yunakov et ses principales mécaniques sont Variable Player Powers, Hand Management et Set Collection.
En anglais
MasterSweets: The Card Game is an easy to learn, fast to play, family-friendly game with great repeatability for 1 to 5 players. The second edition of the MasterSweets comes with 8 different game modes: ”MasterSweets” - competitive ”Clash of Sweets” - player elimination ”Sweets Workshop” - cooperative ”Lonely in The Kitchen” – solo ”Endless Cookbook” – competitive ”Team Sweets” – team competitive (2 vs 2) ”The Best Clue” – clue competitive ”Sweets Puzzle” - competitive MasterSweets - core competitive game In "MasterSweets" you will take up the role of one of the 16 fancier confectioners, competing to present the best confectionery delights. MasterSweets uses unique game mechanic based on the set collection mechanic. In the game, a set of ingredient cards are ordered on the table- they form the cookbook. Each row or column of the cookbook represents one recipe. The players will try to collect the full set of ingredient cards that a recipe contains in order to complete it. But each player may also exchange a card from his hand with a card from the cookbook. This way the player changes the set of cards in the collections that all players are trying to collect. Clash of Sweets - player elimination game In “Clash of Sweets” each player will create his own unique cookbook and will try to steal his opponents‘ recipes. This way, he reveals other players‘ culinary secrets and their unique cookbooks decrease. After the last recipe from a player’s cookbook is stolen, the player must leave the game. The last surviving player with recipes that have not been revealed is the winner. Sweets Workshop - cooperative game In "Sweets Workshop" a royalty has noticed our masters of the sweets. She wants them to make incredible sweets for her birthday. Now the players must combine their efforts and team up in order to precisely fulfil all the royalty’s requirements. But they have not worked together before and the players have communication problems. In “Sweets workshop” each player holds the cards in his hand facing the rest of the players. The other players should give him clues about his cards. Lonely in The Kitchen - solo game To be a true master of the sweets, you need a lot of workouts. The best workout is when you are confronted with your own best achievements. The solo game mode "Lonely in The Kitchen" has the same gameplay as the core game “MasterSweets” for two players. The goal in the “Lonely in the kitchen” game is to collect more victory points at the end of the game than your fictional opponent George “The cake” (a dummy player). Endless Cookbook – competitive game "Endless cookbook" game mode keeps all rules from the main game mode "MasterSweets" except the following. Regardless of the number of players create the initial cookbook with a specific form. When a recipe is completed fill the just emptied positions in the cookbook with new cards from the drawing deck. This way the cookbook keeps its initial form during the whole game. The first player that has at least 35 points in his completed sweets is the winner. Team Sweets – team competitive game "Team sweets" game mode allows you to play the game modes "MasterSweets", "Clash of sweets" and "Endless cookbook" in team competitive game - 2 players vs 2 players. Before the end of the active player turn, he may pass (only if he want) one card from his hand facedown to his teammate's hand. Before the active player choice of a cart to be transferred is made, his teammate may tell to all players exactly which kind of card he wants to receive. Or may use a code name for example "Please give me a tree" as "tree" is a code name for chocolate. The Best Clue - competitive game In “The Best Clue” each player holds the cards in his hand facing the rest of the players. The player’s goal is to guess 5 cards from his hand. On his turn, the active player may give a clue to one of his opponents in order to receive a special card. He may use this special card to request a clue (from a type that he wants) for his cards from the other players. (The clue types in “The Best Clue” are the same as in game mode “Sweets Workshop”). In this way, the player that gives the most useless clues to his opponents and requests the most useful clues about his cards will be the winner. Sweets Puzzle - competitive game In game mode “Sweets Puzzle” each payer tries to build his own cookbook that is an exact copy of a part of the main cookbook. A player receives victory points from inseparable cards in his cookbook that represent an exact copy of a part of the MAIN cookbook. If in a player’s cookbook there are two or more separate groups of cards representing a copy of the MAIN cookbook then the player takes the victory points only from the group that gives the most points. The game ends when any player collects at least 25 points. This player is the winner. —description from the designer
Selon le catalogue, Master Sweets: Second Edition se joue de 1 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.
La durée indiquée pour Master Sweets: Second Edition est de 10 à 35 minutes, selon l’estimation de l’éditeur pour une partie complète. La durée réelle dépend du groupe, de l’effectif et de la connaissance des règles : les premières parties sont plus longues, les groupes expérimentés terminent plus vite. Mise en place et explication des règles ne sont pas comprises.
Le catalogue indique Master Sweets: Second Edition à partir de 8 ans. C’est la recommandation de l’éditeur ; elle tient compte de la lecture nécessaire, de la complexité des règles et des petits composants, pas seulement du thème. Les plus jeunes peuvent souvent participer avec l’aide d’un adulte : vérifiez l’âge indiqué sur votre édition et tenez compte de l’expérience de votre groupe.
Master Sweets: Second Edition obtient une note de complexité de 1,0 sur 5 auprès des joueurs de BoardGameGeek, ce qui en fait un jeu léger. Cette note reflète la quantité de règles, de planification et de décisions qu’exige une partie typique. Prévoyez une explication plus longue pour les jeux exigeants et utilisez un guide de préparation avant la soirée.
Master Sweets: Second Edition appartient à ces catégories : Card Game. Ses principales mécaniques sont Variable Player Powers, Hand Management et Set Collection. Les catégories décrivent le thème et l’univers d’un jeu, tandis que les mécaniques décrivent ce que les joueurs font réellement pendant leur tour. Chaque mécanique mène à une page du catalogue avec des jeux similaires.
Les auteurs crédités pour Master Sweets: Second Edition sont : Tihomir Yunakov. Ces crédits proviennent des données publiées du jeu et désignent les personnes responsables de sa conception, et non les illustrateurs ou les éditeurs. Les pages d’auteurs sur MeepleRules regroupent les autres titres des mêmes auteurs, ce qui est utile lorsqu’un jeu vous plaît et que vous en cherchez de similaires.
Le catalogue présente Master Sweets: Second Edition comme un jeu de base. Il se joue seul avec le matériel contenu dans la boîte et ne nécessite aucun autre titre. Les extensions, s’il en existe, y ajoutent du contenu ou des règles et sont répertoriées séparément dans le catalogue, avec un lien vers ce jeu de base.