Orcs Orcs Orcs: Reinforcements (Expansion 1)
Note BGG
6,6

Extension de Orcs Orcs Orcs

Orcs Orcs Orcs: Reinforcements (Expansion 1)

2014

Aide aux règles de Orcs Orcs Orcs: Reinforcements (Expansion 1)

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–4 joueurs
  • 13+
  • Complexité 2,0/5

Assistant de règles pour Orcs Orcs Orcs: Reinforcements (Expansion 1)

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Orcs Orcs Orcs: Reinforcements (Expansion 1) est une extension de Orcs Orcs Orcs sortie en 2014 pour 2 à 4 joueurs et à partir de 13 ans. Il a été conçu par Frank Thyben et ses principales mécaniques sont Deck, Bag, and Pool Building.

Jeux similaires

À propos du jeu

En anglais

With Reinforcements players are getting three new modules that alter Orcs Orcs Orcs in interesting ways. MODULE 1: Reinforcements Three reptile creatures are joining battle with the orcs. At the start of the game choose with which you want to play and just switch them with one of the corresponding creatures of the basic game. Flying Croc: The tough one among the so called “weak” Creatures. With his three life points he makes it a hell of a lot harder for the mages to get things going in terms of special abilities. Spawning Toad: Once this big blob is defeated he drops a Toadling token on the sector where he was located. The toadling has one life point and when defeated gives the mage a one-time use special ability such as take one extra action, draw a card or gain a mana of his choice. Bomber: Defeating him on your first action gives you a huge opportunity to get even more things done on your turn since he will inflict one damage to all creatures on the same patch. MODULE 2: Terrains There are three terrain types coming with this module which will have different effects once a creature steps onto them. At the start of the game mix the terrain patches and put them randomly across the battlefield. Streets: Creatures who step onto a street will immediately advance one patch closer to the tower, so be careful. Stone field: Creatures on the stone field have cover and thus have an extra life point. Mandrel vines: Creatures are getting hurt in those vines thus having minus one life point. MODULE 3: New Fate cards With the addition of the new fate cards things become increasingly more difficult for the mages to deal with the charging orc hordes. The most important rule change is that mages can now only attack creatures in the front lines, meaning the first creatures they see on their lane. So better secure the best spots on the tower. The new fate cards change the way creatures are moving towards the tower. They now move in packs and on specific lanes, rather than a whole category.

Catégories

Éditeurs

  • Queen Games

Questions et réponses

Selon le catalogue, Orcs Orcs Orcs: Reinforcements (Expansion 1) se joue de 2 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.