Sentinels of the Multiverse: Void Guard
Note BGG
8,2

Extension de Sentinels of the Multiverse

Sentinels of the Multiverse: Void Guard

2018

Aide aux règles de Sentinels of the Multiverse: Void Guard

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 30–60 min
  • 8+
  • Complexité 2,5/5

Assistant de règles pour Sentinels of the Multiverse: Void Guard

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Sentinels of the Multiverse: Void Guard est une extension de Sentinels of the Multiverse sortie en 2018 pour 2 à 5 joueurs, avec des parties de 30 à 60 minutes et à partir de 8 ans. Il a été conçu par Adam Rebottaro, Christopher Badell et Paul Bender et ses principales mécaniques sont Variable Player Powers, Hand Management et Cooperative Game.

Jeux similaires

À propos du jeu

En anglais

The team known as the Southwest Sentinels were in trouble. Chokepoint had blindsided them in their headquarters in Fort Adamant. It was a rough fight. The fact that the heroes were getting no military support in this fight, and that no alarms had been set off by Chokepoint’s entirely unstealthy arrival was not immediately concerning to them, but the Southwest Sentinels began to realize things were not quite what they had assumed. They fled through the military installation, narrowly dodging the attacks from Chokepoint. As they entered the lower levels, Chokepoint tore through a wall before them, and then was incapacitated by a blast of power. The wall she had just destroyed housed a secret room the heroes had never seen before. In that room were four large glowing crystals, each radiating a different spectrum of energy. Behind them, Chokepoint groaned and began struggling to her feet. She would be back at full power in no time - the heroes had a choice to make. And they choose survival. Now, Doctor Medico, Mainstay, The Idealist, and Writhe harness the power of Oblivion Shards and fight against the end of all things. They hold back the Void when no one else can. Sentinels of the Multiverse: Void Guard is a box set of four hero characters, complete with their own hero character cards and decks.

Questions et réponses

Selon le catalogue, Sentinels of the Multiverse: Void Guard se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.