Sheepshead
Rang BGG
BGG #8 161
Note BGG
7,6

Sheepshead

1830

Aide aux règles de Sheepshead

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–7 joueurs
  • 30 min
  • 12+
  • Complexité 2,7/5

Pour 3 joueurs

Assistant de règles pour Sheepshead

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Sheepshead est un jeu de société sorti en 1830 pour 3 à 7 joueurs, avec des parties de 30 minutes et à partir de 12 ans. Ses principales mécaniques sont Hand Management, Deduction et Team-Based Game.

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À propos du jeu

En anglais

Sheepshead is a trick-taking card game related to the Skat family of games. It is the Americanized version of a card game that originated in Central Europe in the late 18th century under the German name Schafkopf. Sheepshead is played with 7-8-9-10-J-Q-K-A in four suits, for a total of 32 cards. A sheepshead deck is made by removing all of the jokers, sixes, fives, fours, threes, and twos from a standard deck. Card strength: Card strength in sheepshead is different than in most other games. It is one of the most difficult things for some beginners to grasp. There are 14 cards in the trump suit: all four queens, all four jacks, and all of the diamonds. In order of strength from greatest to least: Q♣ Q♠ Q♥ Q♦ J♣ J♠ J♥ J♦ A♦ 10♦ K♦ 9♦ 8♦ 7♦ Also, there are 6 of each "fail" suit (18 total). A, 10, K, 9, 8, and 7 of ♣, ♠, and ♥ Clubs, spades, and hearts take no precedence over other fail suits, unlike trump, which always take fail. (Notice how both aces and tens outrank kings; arguably the most confusing aspect of card strength). The lead suit must be followed if possible; if not, then any card may be played such as trump (which will take the trick), or a fail card. Playing a fail of a different suit is called "throwing off" and can be a way to clear up another suit. Additionally, throwing off a point card is called "schmearing". Card point values: Each card is given a separate point value as follows: Ace — 11 points Ten — 10 points King — 4 points Queen — 3 points Jack — 2 points 9, 8, 7 — 0 points The strongest cards (queens and jacks) are not worth the most points, giving Sheepshead some of its unusual character. There are 120 points total in the deck. The goal of the game is to get half of these (60 or 61); in case of a tie, the player who picked up the blind loses, and that player's opponents win. (There are variant rules for more peculiar situations, such as the Leaster.) This is one of the few traditional card games with a hidden partner. Jack of Diamonds is a random partner method where the picker receives a partner without needing to call or lead a suit. The picker can still choose to "go it alone", but needs to declare before the hand begins.

Questions et réponses

Selon le catalogue, Sheepshead se joue de 3 à 7 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.