Shogun
Rang BGG
BGG #324
Note BGG
7,5

Shogun

2006

Aide aux règles de Shogun

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–5 joueurs
  • 90–120 min
  • 12+
  • Complexité 3,4/5

À propos du jeu

Japan during the Sengoku or “Warring States” Period (approx. 1467-1573): each player assumes the role of a great Daimyo, leading their troops to conquer the provinces of the Japanese islands. Each Daimyo has the same 10 possible actions to develop his kingdom and score points. Each round, the players decide which of their actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cube Tower plays the leading role: cubes (representing troops) from both sides are thrown in together, and those that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters, and castles means points when scores are tallied. Whichever Daimyo has the highest number of points at the end of the game becomes – SHOGUN! Shogun is based on the Wallenstein game system. The game is an international edition with language-independent components and five language-dependent rule booklets. Re-implements: Wallenstein

Auteurs

Éditeurs

  • Enigma (Bergsala Enigma)
  • Rebel Sp. z o.o.
  • Korea Boardgames
  • Queen Games
  • G3
  • M-Ágnes

Questions et réponses

L’assistant de règles pour Shogun aidera à comprendre les tours, effets de cartes et situations litigieuses, avec des sources officielles vérifiées et un historique des questions sauvegardé. Il n’est pas encore prêt ; les sources vérifiées pour votre édition sont en préparation.

Assistant de règles pour Shogun

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